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[-] cathfish@lemmy.world 3 points 7 hours ago

Thank you for creating a game studio!

[-] pieguy@lemmy.sdf.org 4 points 20 hours ago

A division of Thro@ts Interactive?

[-] qrstuv@lemmy.sdf.org 2 points 22 hours ago

Thank you for creating content!

[-] notptr@lemmy.sdf.org 7 points 1 day ago

I'm proud of you!

[-] OmegaMouse@pawb.social 7 points 1 day ago

Wow! What games are you developing??

[-] wesker@lemmy.sdf.org 6 points 1 day ago
  • Satellite Wars: Dark Farces
  • Laser Knight II: Mysteries of the Thhhisth

Just to name 2.

Oh I'm also currently working on a meticulous and faithful modernization of Hexen II, which will be packaged for the FTEQW engine.

[-] pieguy@lemmy.sdf.org 2 points 19 hours ago

I love the Quake engine.

And now I really want to play Quake.

[-] OmegaMouse@pawb.social 5 points 1 day ago

Oh boy, I hope my PC can run these! Can you confirm the system requirements at this stage?

[-] wesker@lemmy.sdf.org 5 points 1 day ago* (last edited 1 day ago)

I cannot currently. What I can say is the ability to tune it to system specs is high on my priority, and on a regular cadence I run full performance tests and audits. I've already built in a quality level system, and every new addition is highly (maybe too) adjustable to both preference and performance.

I also make the stylistic choice to not upscale textures to 4K, but rather ~2K. This choice is likely the biggest reason it should run pretty well on a wide variety of systems. Super high-res texture packs are what just absolutely tank these engines.

EDIT: Also every addition is individually toggleable, for both performance and preference. I know I personally like to mix and match with other people's engine mods, so that was important to me.

[-] OmegaMouse@pawb.social 3 points 1 day ago

Your dedication to player experience is appreciated!

[-] notptr@lemmy.sdf.org 4 points 1 day ago

just another comment.

I been cleaning up some of my dos c code. I haven't came up with any game ideas yet. I'm targeting the same systems quake targeted because I don't feel like doing fixed point math again.

[-] pmjv@lemmy.sdf.org 3 points 1 day ago

really nice glow

[-] HerbalGamer@sh.itjust.works 2 points 1 day ago
[-] wesker@lemmy.sdf.org 4 points 22 hours ago

Aleister Crowley once said, "The word of sin is Restriction."

[-] jdr@lemmy.ml 1 points 1 day ago

What kind of parlor do you have?

[-] wesker@lemmy.sdf.org 2 points 22 hours ago

Lots of smoke. A few mirrors. A bit of a dry spell recently on beautiful assistants.

[-] jdr@lemmy.ml 4 points 15 hours ago

Maybe look in one of those mirrors and you'll find the beautiful assistant was there all along

[-] wesker@lemmy.sdf.org 2 points 10 hours ago
[-] jdr@lemmy.ml 1 points 6 hours ago

I have a shucking knife

[-] kakafarm@lemmy.sdf.org 0 points 1 day ago

Why would I? If I had anything out I'd call my studio Kaka Farm.

this post was submitted on 22 Oct 2026
42 points (95.7% liked)

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