Honestly, I'm just happy we don't have all the other rarities that come with most RPGs.
Greys, Whites, Greens, Blues, Purples, etc, etc, etc. At least Diablo is simplified to where you just are looking for Rare or Legendary.
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Honestly, I'm just happy we don't have all the other rarities that come with most RPGs.
Greys, Whites, Greens, Blues, Purples, etc, etc, etc. At least Diablo is simplified to where you just are looking for Rare or Legendary.
Maybe to make it feel more special when an actually useful item drops?
Yeah, I think that's a key purpose. Plus, it's just fun when enemies/chests/etc are loot pinatas!
I suspect that there used be an upgrade rarity option like D3, which you can use to upgrade common to magic and magic to rare, which will then add more lines to them, but it might have been scrapped, like the crafting option. Since the devs did say at one point that even magic items could be useful during the development.
I didn’t realize that you could disenchant them for exclusive materials. That’s actually a pretty good idea, though I’d like there to be more than just that with D4. Kind of weird that whites and blues drop at all after the first few levels if they don’t have a gameplay mechanic or purpose.
Wait... what do you mean disenchant them?
I used that term in a comment, but I meant salvage the item.
Yup. Just realizing that the term is actually “salvage” but that is what I meant too. 🙃