this post was submitted on 06 Jun 2023
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I know most of the Bethesda RPGs have massive mod support, and there's games like Minecraft that have more mods than anyone can imagine. I would consider those games pretty playable in their vanilla states. Would you say there are any games that were "saved" by modding? Or that are still kept alive by thriving modding communities? What are some of your favorite mods?

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[–] Grishaix@feddit.de 6 points 1 year ago

Project Zomboid. Lots of mods that add new stuff (cars, weapons) and quality of life improvements like "Has Been Read".

[–] aquietplace@beehaw.org 6 points 1 year ago* (last edited 1 year ago) (2 children)

Some I've modded besides what you said (Bethesda RPGs would be like, 8 games or something for me) would be Cities Skylines, Deus Ex, Factorio, Stardew Valley, Mount & Blade, Terraria, S.T.A.L.K.E.R.: Shadow of Chernobyl, Stellaris, Oxygen Not Included, Project Zomboid, Darkest Dungeon, Kenshi, Battletech.

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[–] PunkiBas@kbin.social 6 points 1 year ago

Arma 3. You could basically call the base game a platform for modding. DayZ as well as PUBG battlegrounds were originally mods for Arma.

[–] maniel@lemmy.ml 6 points 1 year ago* (last edited 1 year ago) (3 children)

not modding much, but what people do with skyrim is amazing

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[–] CookieJarObserver@feddit.de 5 points 1 year ago

There is no game getting worse with mods... Love my rimworld...

[–] mycus@kbin.social 5 points 1 year ago

Cataclysm: DDA comes with a shitton of mods bundled and is superfun

[–] aRatherDapperFox@kbin.social 5 points 1 year ago (1 children)

ARK: Survival Evolved. There are no corner pieces for sloped roofs without mods... I like a good sloped roof, and a building that's not just a square/a-frame.

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[–] Euphoma@lemmy.ml 5 points 1 year ago

Skyrim VR. The game without mods is probably one of the worst VR games ever, but with mods it becomes one of the most fun VR games.

[–] cavemeat@beehaw.org 5 points 1 year ago

7 days to die. The base game is in an...interesting state.

[–] strudel6242@beehaw.org 5 points 1 year ago

Sins of a Solar Empire: Rebellion has a lot of love and care put into mods. Being a sci-fi game, plenty of Star Trek / Star Wars / etc. conversions that do more than just reskin the models.

[–] MattGooner@beehaw.org 5 points 1 year ago (2 children)

Not seeing anyone mention Crusader Kings yet (unless I'm blind)

Gameplay isn't for everyone but full conversion mods let you experience basically any world you want

[–] wintrparkgrl@beehaw.org 5 points 1 year ago

Specifically CK2 for me, there's Tamriel mod that's amazing

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[–] KerooSeta@beehaw.org 5 points 1 year ago (2 children)

Well, as you mentioned, Bethesda games in general. I always mod Elder Scrolls and Fallout games to a ridiculous degree. But some more:

Star Wars: Knights of the Old Republic has a great modding scene. I personally find "Start as a Jedi" essential for replays. And most of the mods (including that one) work on the excellent Android port.

Also, I love randomizers. I do a Symphony of the Night randomizer run at least 4 or 5 times a year, the Super Metroid x Link to the Past combined randomizer is amazing, and I'm finally going to dip my toe into Dark Souls randomizer soonish.

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[–] lightrush@lemmy.ca 5 points 1 year ago

Warcraft 3 and the little thing called DotA.

[–] wintrparkgrl@beehaw.org 5 points 1 year ago (2 children)

While not "saved" by modding, Kerbal space program is certainly not as interesting.

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[–] richard3030@lemmy.one 5 points 1 year ago

Assetto Corsa. Outlived it's shelf life by many years, and holds up to racing sims with much more modern engines, all thanks to the incredibly dedicated modding community.

[–] ipkpjersi@lemmy.one 5 points 1 year ago

Minecraft is an obvious answer of course, but there are some other really good games out there that get made much better with mods. Some of my favourite examples of this would be Star Wars Battlefront II (2017) with the cool hero mods and bot mods, and then Ghost Recon Wildlands with the amazing First-Person mod.

[–] iam8bitwolf@beehaw.org 5 points 1 year ago (1 children)

Fallout New Vegas for sure, although many of the issues were fixed by the devs over the lifespan of the game. Mods are pretty much vital to run that game properly, however. Many issues with the engine and many core bugs have been fixed by the community, and it's honestly something where once you play with them fixed, it's hard to go back

[–] Lowbird@beehaw.org 4 points 1 year ago (1 children)

Do you have specific mods (or mod packs) you'd suggest for a beginner who's never played the game before? Or a guide you could point to?

[–] iam8bitwolf@beehaw.org 4 points 1 year ago* (last edited 1 year ago) (1 children)

Absolutely! My favorite general purpose New Vegas modpack is Viva New Vegas: https://vivanewvegas.moddinglinked.com/

This pack is heavily focused on a vanilla or a near-vanilla experience, and, ideally, you will not notice it being modded. To that end, I recommend skipping the entire Overhaul section of the guide.

This team also has a good Tale of Two Wastelands guide if/when you get bored of the Mojave: https://thebestoftimes.moddinglinked.com/

Tale of Two Wastelands combines Fallout 3 and New Vegas into one continuous experience. This guide improves compatibility and stability, so it's a good starting point.

There's also my personal mod... https://www.nexusmods.com/newvegas/mods/78329

But I have to warn, it's not really a beginner's mod, and is purely for fun

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[–] argv_minus_one@beehaw.org 5 points 1 year ago

Doom 1 and 2 would be a lot less interesting without mods, some of which change the game rather dramatically.

  • Project Brutality turns it into a modern-ish shooter.
  • Guncaster replaces the usual protagonist with a spell-casting, oversized-pistol-slinging dragon.
  • DemonSteele replaces the protagonist with an anime character.
  • My House and City of the Damned: Apocalypse turn it into a horror game.

Without mods, these games would have just been historical footnotes, not something a significant number of people still play.

[–] nadiaraven@beehaw.org 5 points 1 year ago

I played vanilla Stardew Valley once, and now I'm on my second go around, and I've installed a bunch of qol mods so that I don't have to keep checking the wiki and my collections to see if I should keep or sell this item I got because I don't know if I need it for an achievement, and now I have a notification that it's an NPC's birthday and I can just check to see if I own or am carrying an item they have. It just makes the game less stressful for a completionist like me.

[–] VioletteRei@lemmy.ml 4 points 1 year ago

Binding of Isaac is very improved by mods. Also, even if it's more plugins than mods, but every MMOs have a lot of plugins to custom the interface and make it more efficient for the type of gameplay you want

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