Landmark. From EverQuest next just basically a very detailed voxel builder which was very fun to mess with all the stupid shit you could force the voxels to do.
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Damn. That sounds pretty dope.
Sure was… and they were bought by daybreak, then released it for a whopping… 6 months then shuttered the entire thing.
Was the only game where voxels had vertices you could push around using… techniques
Was the only game where voxels had vertices you could push around using… techniques
You be fuckin' them voxels, brah?
Lol. So by techniques I mean you can’t durectly edit where the vertices are, but voxels are still in a grid and will stretch/compress surrounding voxels in order to still be connected to the ones adjacent. So you can shrink one, copy and paste it next to another to pull that voxel into pyramid basically, or make lots of weird shit happen.
https://youtu.be/ywpO-UZ3n08?si=BUPG4FrD3gqXRub9 this dude had a lot of tutorials and such for example.
I only obey laws that aren't stupid.
I just want to see Dogma.
They put it on YouTube https://youtu.be/dIbqEE6YI7Y?si=oSumQ1R_QGDai5_4
OMG thank you, you are a fucking angel!
Oni from 2001 by Bungie which I actually have on my pc by some miracle but it's not on steam nor on gog so I can't even recommend it to anyone normally.
I absolutely loved that game! I think I still have my physical copy of it, kicking around somewhere. Not that box, though, sadly. I had entirely forgotten it was by Bungie, too.
It had a really good premise but man if that combat wasn't cool af. Been wishing for a remake of it for years now and will probably keep on doing so sadly.
Those are the exact impressions that I retain of the game. And every once in a while, I'll be like "...wait, why aren't they remastering that Oni game?"
Galaxy Rangers.