Hidden rooms only have 1 entrance, no enemy, and they look very different from other rooms imo...
Pixel Dungeon
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The first 2 points can apply to regular rooms, I'm pretty certain. They look very different if you're very very familiar with map generation of the game. It's not very obvious otherwise.
Lets say you found a hidden door. If the room behind has no other exit it will most likely be a hidden room. This is what I meant by single entrance.
A regular single entrance room will almost never be hidden.
I like the idea, but wouldn't it be easier and more informative to just have an entry for a (discovered) secret room on the journal, just like an alchemy pot?
That's not a bad idea. Only reason I would suggest against it is that the entries would increase quite a bit. An improvement none the less.
Good point. Ooh, maybe make one bigger secret room per section instead of several small ones. That would make the rouge's detection skill more valuable. Or just a counter on the first floor of a section as a single entry.
I do like your idea too though. Even a unique statue would be enough ro mark them.