I like your drawing! I've never tried to visualize what my character might be experiencing, but this will be coloring my perception from now on.
Yeah, I agree there could be more visual diversity too.
This community is a place to talk strategies, tell stories, or discuss anything related to Pixel Dungeon or its many versions.
Rules:
1. No hate or adult themes of any kind: NSFW or illegal material, hate speech, personal attacks, harassment, doxxing, bullying, etc. are all strictly forbidden. Crude or offensive language should be kept to a minimum or avoided entirely.
2. Posts must directly relate to Pixel Dungeon: All content posted must directly reference Pixel Dungeon or one of its variants in some form. Loose connections or similar nomenclature from irrelevant works do not count.
3. Do not use other's work without giving credit: You may post things that were created by other people, but you must link to the original and credit the author. AI generated content is prohibited, as crediting the original authors is impossible.
4. Follow site-wide rules: https://legal.lemmy.world/fair-use/
We have a few title tags for standout posts:
Sister Communities:
I like your drawing! I've never tried to visualize what my character might be experiencing, but this will be coloring my perception from now on.
Yeah, I agree there could be more visual diversity too.
I like to visualise some mundane things in the dungeon. Conversations with the ghost or with a merchant, moments of rest after the boss fight, sleeping in hidden secure places (dungeon run can last days, the hero needs some rest. Maybe in the garden? Once I drew a sketch with rogue sleeping with his cloak as a blanket). This game is simple yet full of little details and it's fun to imagine some more.
I love this! The caves and mines are my favourite part of the game! We could definitely use more colours for the mushrooms and other small details!
very cool