NGL I called myself a bad dude as a teen. Said it to the wrong person and got ego-checked real hard in the face.
Let him know he's gonna get Alpha'd one day.
NGL I called myself a bad dude as a teen. Said it to the wrong person and got ego-checked real hard in the face.
Let him know he's gonna get Alpha'd one day.
Hell yeah Visual novels on Steam Deck!
I finally got into Steins Gate thanks to Steam Deck. I wasn't able to keep my attention going when I played it on PC.
(tin foil hat)
The government... They control the weather information... Satellites... Weather machines... Snorts cocaine we can't trust them we need to trust our eyes...
I'm a programmer and I make a pretty decent salary, enough to support my family and weather any emergencies.
The free time I have, I would do these in this order:
Notice that trying to make MORE money is at the bottom for me.
And if you ARE money driven, working hourly isn't how most people became rich. They usually win the lottery by doing a hobby that ended up paying dividends. Like building a app and getting bought out, or collecting Pokemon cards or something.
Holy cow.
I've used syncthing for years and think it's great.
And I have the same problem as OP, where it's a pain in one's asshole to upload Steamdeck images without going into SteamOS and annoyingly plugging in a m+KB and spend a lot of time micromanaging the uploads.
At no point did I think to put thess two together! Great idea!
Ah, the Facebook owned gaming platform where you can now call homosexuality a mental disorder.
You mean like how most things are anyways?
People underestimate how much work is involved with anything involving selling online content. This isn't just Only fans.
But if it's an hour of work to make $100, why wouldn't I?
There are people giving plasma for money.
There are people jacking off animals for money.
There are people who spend hours scamming old people for money.
Time is a investment though. Unfortunately $100 a hour is not the best use of my time. But maybe it is for you and your situation.
This is literally the message.
Such a fucking baby
I went to a arcade that did unlimited credits and for like a couple of hours, groups of people would play the X-Men game over and over again. One group would beat it, another group came in... One of my fondest experiences ever.
I must have been asleep at the wheel. I didn't know about Atari 50. Not in the article is also the game Llamasoft: The Jeff Minter Story.
But though it’s in the same format, The Making of Karateka was a different challenge for the team. Atari 50 presents a bird’s-eye view of an entire company over five decades, spanning from the arcades to home consoles like the Jaguar. It’s filled with smaller stories about individual games and hardware launches. The Making of Karateka, on the other hand, is a deep dive into the creation of one defining game, which in turn means it’s very much about a person: creator Jordan Mechner.
Shit didn't even exist until like 10 years ago from my perspective.