1.2.8 (2026-10-10): Added spiral_screen (scene and shader). Added cracked_glass (scene and shader).
Yeah, I don't say it's the best possible simulation. It could be a lot better. The point was to demonstrate the usage of the light() function, mostly.
1.2.7 (2026-09-29): Added diamond_fire (scene and shader). Added screen_shake (scene and shader).
1.2.5 (2026-09-02): Added spiral_galaxy (scene and shader). Added refraction_tunnel (scene and shader).
1.2.4 (2026-08-15): Added animated_star (scene and shader). Added cave_tunnel (scene and shader).
1.2.3 (2026-07-23): Added seismograph (scene and shader). Added lava (scene and shader).
1.2.2 (2026-07-17): Added electric_wave (scene and shader). Added heart_monitor (scene and shader). Fixed flag.shader (+ replaced by +=).
1.2.1 (2026-07-08): Added one_line_warp (scene and shader). Added flag (scene and shader).
Thanks! And yes, check it out.
Sounds great! Good luck with yout project.
0.9.4 (2025-07-04): Added ray_marching_7 (scene and shader) and magic_portal (scene and shader). Updated polar_heart (shader).
FencerDevLog
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1.2.9 (2026-10-23): Added day_and_night (scene, script and shader).