1.1.8 (2026-05-12): Added insects - the first shader_type particles (scene and shader).
1.1.7 (2026-04-29): Added raindrops (scene and shader). Added tesseract (scene and shader).
1.1.2 (2026-02-10): Added fractal_flower (scene and shader). Added wildfire (scene and shader).
1.1.1 (2026-02-06): Added simple_edge (scene and shader).
1.1 (2026-01-27): Updated to Godot 4.6. Added volumetric_fog (scene, shader and script).
1.0.5 (2026-01-14): Added simple_dithering (scene and shader). Added classic_dithering (scene and shader).
1.0.4 (2026-01-10): Added glass_bricks (scene and shader). Added frequency_distortion (scene and shader).
1.0.3 (2025-12-12): Added dot_transition (scene and shader). Added digital_glitch (scene and shader). Added wave_transition (scene and shader).
1.0.2 (2025-11-26): Added noise_transition (scene and shader). Added vhs_noise (scene and shader).
1.0 (2025-10-31): The full version with 100 shaders! Added horizontal_jitter (scene and shader). Added fiery_ornament (scene, script, and shader). Added page_flip (scene and shader).
0.9.8 (2025-10-07): Updated to Godot 4.5. Added endless_ornament (scene and shader). Added point_tunnel (scene and shader).
FencerDevLog
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1.2 (2026-06-19): Updated to Godot 4.7. Added sponge_wipe (scene and shader). Added stormy_nebula (scene and shader).