I think you underestimating ChromeOS
We all have been idiot savants at some point of our lifes :)
I'm pretty sure the individual componentens come from China... But good luck finding any electronic manufacturer that doesn't use Chinese components. Don't know what classifies as white labeled for you.
I don't get the first point. Do you think having variety in clients is a bad thing or do you think the variety in clients is not big enough and actually what does this have to do with the protocol?
The other points do appear that strong to me if we talk about developing a service and more about people who don't want to host or do anything themselves but still want to have full control... Actually I think the better moderation structure that comes with AP is a plus point. I want a free web and not total anarchy in which the loudest wins.
Biggest strength of AP in my eyes is that it's a W3C standard. AT was developed by a company to fulfill that company's goal.
I feel like if there is one, not many people in Fediverse would use it. Because staying anonymous and not constantly spread person stuff like your location has somewhat high priority for the people here.
And maybe more creators start using PeerTube as well...
What could split screen bring that it will not work with the S memory? Because one object will not take up twice the space just because split screen. The texture of it will (hopefully) only loaded once for both screens.
What can change is the total amount of objects that are loaded into memory since the players can now be simultaneously on two different places.
So as a Developer you will need to find a way to get around this. Maybe by reducing the textures of the objects even more, so that you can load more of them in the same space. Or maybe by remove non essential object from the scene at all so that by default less object needed to be loaded. Also the screen is now half the size so maybe limit the field of view more to start loading in objects a little later.
What ever they decide to do, this will require additional steps that are only needed because MS want's the game to be optimised for the series S.
From a Developer perspective I could understand if they maybe decide to ditch the Xbox release completely because of this additional workload needed.
Plus: if removing background objects from the scene in order to save memory is something that needs to be consistent on both S and X version because of MS policy, you will get "less graphics" on the X then what would be possible, just because the S exist... What completely undermines the complete existence of the X.
And of course non of this is just because split screen. This will most likely be true for every game on Xbox. It's just that for most games it's enough to cut resolution down for the S and leave the rest as it is.
What you want to do is actually quite advanced topic. Godot is coming with some build in functionality that you can use Look for navigation mesh
But if you never used a game engine I recommend you start with baby steps and lern how Godot works basically. Try to create a scene, create an object, add a script and try to move it from code... All this stuff.
I would recommend to at least completely the getting started section of the Godot docs this should give a very good overview.
What prevents them from doing this is knowing about programming.dev exist.
I would argue 99% of people interested in programming aren't aware of this little corner of the internet.
No please not!
As least I would request to judge Meta by the same standards by we judge other instances.
Just blocking Threads because it is run by Meta will hurt the federation spirit quite hard in the long term. I don't think open source software would have been where it is now if it's use would have been excluded for commercial work. Same I see with Fendiverse.
I think the poll is too confusing with the 5 options of which are all very Similar, to be honest. Actually I'm already not sure what I've voted for and it's just a moment ago 😅
I would say just do what you think looks the best regards the poll.
No idea but is it still the case if you disable all overlays (there is a button for that in the top menu bar of the 3D view)