Nighed

joined 1 year ago
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[โ€“] Nighed@sffa.community 1 points 3 months ago

I think that giving the LLM an API to access additional context and then making it more of an agent style process will give the most improvement.

Let it request the interface for the class your using, let it request the code for that extension method you call. I think that would solve a lot, but I still see a LOT of instances where it calls wrong class/method names randomly.

This would also require a lot more in depth (and language specific!) IDE integration though, so I forsee a lot of price hikes for IDEs in the near future!

[โ€“] Nighed@sffa.community 24 points 3 months ago* (last edited 3 months ago) (4 children)

I'm going to call BS on that unless they are hiding some new models with huge context windows...

For anything that's not boilerplate, you have to type more as a prompt to the AI than just writing it yourself.

Also, if you have a behaviour/variable that is similar to something common, it will stubbornly refuse to do what you want.

[โ€“] Nighed@sffa.community 4 points 3 months ago (1 children)

Can PIA catch max?

[โ€“] Nighed@sffa.community 2 points 3 months ago

I thought that sacrificing a Williams would be enough ๐Ÿค”

[โ€“] Nighed@sffa.community 9 points 3 months ago (3 children)

That's another Williams chassis....

[โ€“] Nighed@sffa.community 3 points 3 months ago (1 children)

I mean, my understanding is that they fired half of their story continuity team, resulting in a published (physical) lore book that makes no sense.

So now I don't think they are even trying

[โ€“] Nighed@sffa.community 2 points 3 months ago* (last edited 3 months ago)

Druids currently have 7 trees. (And a treeent form)

1 class tree, 4 spec trees and 2 (or is it 3 for druids?) hero trees. Only 3 can be used at any one time though (to be clear as you don't currently play)

The more possible combinations, the harder it can be to balance though

[โ€“] Nighed@sffa.community 2 points 3 months ago (4 children)

They can't write good stories any more, don't expect good main story, just good side quests.

It still feels like this expansion was too early (as usual) and many classes could have done with more time in the oven (druids and rogues)

On the talents - they realised that they can't just keep giving us stuff, so they have switched to having some kind of 'borrowed power' that gets taken away after the expansion - I think the hero talents are another example of this? Some are shit though and I imagine it's going to be balance hell (rip boomkins too lol), as they never seem to learn with this stuff.

It's the endgame group content that actually sells wow for many people (me), so as long as that works and it's ok balance wise (or alts can be leveled easily) then it's probably ok for quite a few people though.

Disclaimer: have not got early access, have bought the expansion, but left it really late to decide.

[โ€“] Nighed@sffa.community 1 points 3 months ago (1 children)

Unless they get an exclusion, all the risk is on the driver's of the support cars. It would probably be fine, but if there is an automatic speed camera somewhere there would be problems.

[โ€“] Nighed@sffa.community 6 points 3 months ago (1 children)

The lower speed limit is new and it looks like there isn't a law yet to allow this:

Richard Hopkins, the race organiser, said: "A Welsh government scheme designed to enable cycle races to manage race and public safety through 20mph zones has failed, leaving us with a major problem

[โ€“] Nighed@sffa.community 3 points 3 months ago (1 children)

I didn't hear about that, what happened?

[โ€“] Nighed@sffa.community 8 points 3 months ago (1 children)

Tried to answer, but it got very convoluted, here it is anyway as I typed it out...

Because that's a less useful metric basically, to change their budget a government can:

  • increase existing taxes
  • add completely new taxes
  • print money (depending on the level of government)

This means that a budget can swing quite a bit in value quite quickly if needed (or if something goes wrong). This means the % could swing quite widely.

GDP on the other hand is effectively the value of the economy, so moves slower and is a better metric to compare different countries with different economies and tax systems (assuming they tell the truth about their GDP...)

Ultimately, if a government needs more money, most of the time it can get it... But whatever they do will have side effects. But those side effects depend on the size of the economy, the bigger the economy (measured by GDP) the more can be done/taken without causing a large effect.

Both of these fail to highlight countries that already have a high tax load though, so in practice a wide range of metrics will be used.

 
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submitted 1 year ago* (last edited 1 year ago) by Nighed@sffa.community to c/digitalart@lemmy.world
 

Stormlight Archive (book series) fan art cross-posted from: https://sffa.community/post/106694

Source

Their portfolio: https://www.artstation.com/acoad

 

Its been a while since I read RoW so I may be wrong on some of this, but this thought came up when reading another post.

RoW - All & Mistborn Secret History

  1. Do we know what happens when a godmetal is taken into the cognitive realm?
  2. We know that lower spren have a presence in both the physical and cognitive realm - do bonded spren have a visible presence in the cognitive realm when they are in the physical? In M:SH people show up as lights in the cognitive realm.
  3. if you can take one of those god metal (or inverted god metal) assassin blades into the cognitive realm, could you kill A) spren B) people using them?

 

Its very cathedral-y architecture even if its not in the book.

Additional drawing:

Source

90
submitted 1 year ago* (last edited 1 year ago) by Nighed@sffa.community to c/digitalart@lemmy.world
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