Oisann

joined 1 year ago
[–] Oisann@lemmy.world 2 points 6 months ago

not right now but i plan to make a discord server for this project if you are interested in it i'll post daily on updates

[–] Oisann@lemmy.world 4 points 6 months ago

trying to remake scp cb entirely in my engine as you see its going successful

 

Hey everyone! πŸ‘‹

I’ve been working on a custom game engine stack (SGE + TheOfficeEngine) for a while now. I started this because I was frustrated with how older APIs like OpenGL bottleneck everything onto a single render thread, especially when dealing with high draw counts.

I decided to build a "thin" Vulkan wrapper designed for massive parallelism from day one.

The cool technical bits:

Multi-Threaded Rendering: Unlike standard engines that lock the context, I'm recording command buffers across all CPU cores. On heavy scenes (thousands of objects), I'm seeing 4x-8x faster frame prep compared to my old single-threaded path. GPU-Driven Culling: I moved frustum culling entirely to Compute Shaders. It chunks through thousands of objects in sub-millisecond times (vs ~8ms on the CPU). The Abstraction: I love Vulkan's power but hate the boilerplate. I built a C API that reduces 800+ lines of setup code into basically 3 function calls, without hiding the explicit memory management. It’s not just a tech demo eitherβ€”I hooked it up to C# for gameplay scripting and added a full cinematic pipeline (ACES tone mapping, PBR) for an SCP-style game I'm making.

Happy to answer questions about the architecture or the nightmare that is Vulkan synchronization! πŸ˜… (learned how to use emojis on pc ^^

[–] Oisann@lemmy.world 2 points 7 months ago

thank you for the open opinion and that's why i love open projects you get open opinions and feedback which make it even better

[–] Oisann@lemmy.world 3 points 7 months ago

thank you that's how i like that way its simple easy to build and simple makes it better

[–] Oisann@lemmy.world 2 points 7 months ago

Oh that's a nice idea didn't come to mind thank you

[–] Oisann@lemmy.world 3 points 7 months ago

yeah heard that from my best friend xd idk i thought doing it like that would make it look out does feel ai to some. And why C i am very comfortable with it like i've used it a lot i did my best to make it just an exe and to optimize it and make sure its not the worldest biggest security risk but if there are issues i might not immediately see that that's kinda why i need feedback on it. Hey atleast it launches in under 1 second now that's fast

 

Hey guys this is an image viewer i made in pure c it uses an exe to launch so no need for folders or dependencies and its under a megabyte in size and is the most lightweight and user-friendly for user it has more details in the link i want others to test it out to give their feedback hope you all could do that for me. Link for it: https://github.com/samsa12/Pix

[–] Oisann@lemmy.world 1 points 7 months ago

couldn't post an image sorry

[–] Oisann@lemmy.world 1 points 1 year ago

well i made a lot of progress if you wish I could add my link to my discord server if we can do that here

[–] Oisann@lemmy.world 3 points 1 year ago

this is going to be a public server for people to come

[–] Oisann@lemmy.world 1 points 1 year ago (2 children)

for testing or?

[–] Oisann@lemmy.world 5 points 1 year ago (4 children)

good news i fixed all the errors right now i am just making a map for my server if anyone is interested when its ready I can put the IP here if you guys wanna try it out

[–] Oisann@lemmy.world 2 points 1 year ago (1 children)

good news got to work and all just one issue I am having is I can't connect to it for some reason from my PC although its all working

 

so i have the server i need and everything but it all comes crashing down with pterodactyl as I don't know much on it can someone help or guide me please

 

Hey guys this is my first time playing city skylines so I am pretty new to this game though I am I feel confident on how I am going with my first playthrough feels like I know what I am doing though I would appreciate some help and just some eyes.

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submitted 1 year ago* (last edited 1 year ago) by Oisann@lemmy.world to c/games@lemmy.world
 

Hey guys this is my first time playing city skylines so I am pretty new to this game though I am I feel confident on how I am going with my first playthrough feels like I know what I am doing though I would appreciate some help and just some eyes

 

I remember this game made before the 2010s... It had these crazy cars and wild tracks. You could switch between different vehicles, and everything had this bright, neon, RGB vibe. The tracks had loops, anti-gravity sections, and you could go super fast. It felt somewhat open-world, and you could smash into other cars.

 

hey guys sorry its my first time here on lemmy so i am not sure how to use it fully but i’ve been playing prison acrhitect for a long while though i am finding out i am not too good with designs or money anyone can help me out or tell me how i am doing so far thx :>

 

hey guys sorry its my first time here on lemmy so i am not sure how to use it fully but i've been playing prison acrhitect for a long while though i am finding out i am not too good with designs or money anyone can help me out or tell me how i am doing so far thx :>

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