Randomguy

joined 4 months ago
[–] Randomguy@lemm.ee 5 points 18 hours ago

No, it's indeed a top down terraria.

[–] Randomguy@lemm.ee 7 points 2 days ago

Considerate literally comes from considering (aka thinking of other people when making decisions), if you forget to take other people into account when making decisions, you're being inconsiderate.

It's not complicated.

[–] Randomguy@lemm.ee 4 points 1 week ago* (last edited 1 week ago)

I like them in fire emblem, I suppose they have too much range in three houses but in most games (in the franchise) they're actually pretty bad.

[–] Randomguy@lemm.ee 1 points 1 week ago (3 children)

Imagine you have to go to the grocery store (interact with an item), but it's far, so you can't (the game has bad readability).

Someone makes cars (yellow paint).

Post OP says: fuck cars (yellow paint).

Comment OP says: I think we should be able to choose between having cars or walking (having yellow paint or not).

I'm saying: this option sucks (having yellow paint or nothing), we should have good public transport instead (good art/environment design that doesn't cause confusion).

Is that a hot take?

[–] Randomguy@lemm.ee 0 points 1 week ago (6 children)

Who... are you arguing with?

You?

Did you read any of my comment at all?

Yeah?

I'm saying give the players the choice to enable it or not.

And I'm saying that by giving a choice at all, you're already failing the players that don't want it. Aka, not a "everyone wins".

My point is that yellow paint isn't bad because it's ugly or breaks immersion, it is bad because there can be good design that communicates the same thing without being ugly and immersion breaking.

Removing the former doesn't suddenly bring the latter into existence.

The yellow paint is already here to stay!

I'm arguing that it shouldn't.

[–] Randomguy@lemm.ee 4 points 1 week ago (1 children)

Wrong. If the devs can't communicate something without copious amounts of yellow paint, that's a failure of design, not player intelligence.

[–] Randomguy@lemm.ee 3 points 1 week ago (8 children)

Not really. Yellow paint isn't a thing for shits and giggles, it's there to make the game readable.

Before yellow paint, games needed to have good art direction (instead of "realism") or good environment design to either make it clear something is meant to be interacted with or to point the player in the right direction.

Simply removing yellow paint doesn't suddenly improve art direction or environment design, it just makes the game needlessly hard to read.

[–] Randomguy@lemm.ee 0 points 3 weeks ago (1 children)

Might be a location thing, where I live temperatures over 30 are the norm (humid too, shit sucks). 40 days are rare but not unheard of either. Meanwhile, my only experience with anything lower than 15 is the fridge.

[–] Randomguy@lemm.ee 3 points 4 weeks ago (3 children)

More like 0 is really cold and 40 is really hot, so 20 must be perfect, which it is.

[–] Randomguy@lemm.ee 12 points 1 month ago

Imagine caring as a value, for example, my care™ about this topic is 2, whereas yours is 5.

In this interpretation, "I don't care" implies that the care™ value of the speaker is 0, by the same logic, saying "I care" implies that their care™ value is greater than 0.

With that in mind, "I could care less" implies there is a care™ value lower than the one they currently hold. Meanwhile, "I couldn't care less" implies the opposite, there is no care™ value lower, which is only true for 0 (AKA "I don't care").

[–] Randomguy@lemm.ee 17 points 1 month ago (2 children)

I'm pretty sure she isn't a TERF, Caroline is a left-wing pop culture/politics streamer.

[–] Randomguy@lemm.ee 16 points 2 months ago* (last edited 2 months ago)

Wasn't that revealed to be a ripped hole in his leggings?

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