[-] Redkey@programming.dev 3 points 3 months ago

I fixed it, but that is weird. I originally thought it had a double "r", but I looked it up to check and I'd swear that the results spelled it with only one. Now I check again and it's a double "r".

[-] Redkey@programming.dev 3 points 6 months ago

I would also go with a Wii. Just know that you will probably need a Y-cable to use an external drive (even an SSD), since the Wii's USB ports max out at a pretty low current.

I think that only a small number of Wiis were produced that don't support GCN games. It should be easy to tell by looking for the 4 GCN controller ports under a side flap.

SATA modded Sony network adapter (it must be an original Sony unit) with a 1TB or less SSD (for compatibility reasons)

Is that 1TB compatibility issue with SSDs or with PSBBN? I'm using FHDB (basically FMCB on internal storage) and OPL with a 2TB SATA HDD without any issues. My understanding is that 2TB is the limit with this setup.

[-] Redkey@programming.dev 3 points 7 months ago

Thank goodness it's not just me! When I first saw this post yesterday, there were no comments and it was already quite downvoted. I wached the first 1/4 or so and didn't find anything objectionable; actually it seems quite good. I started checking to see if the guy had recently fiddled kids or spoken out in support of ethnic cleansing or something. The downvotes don't make sense to me either.

[-] Redkey@programming.dev 3 points 1 year ago* (last edited 1 year ago)

Found in an Edinburgh charity shop, so while it's not impossible, it's unlikely.

EDIT: Also, an NTSC signal on a plain PAL TV would be black and white (not even false colours) even if you got an otherwise stable picture.

It's easy to forget, but these old systems didn't connect to the TV with composite RCA connectors, but via RF. So we're not just dealing with straight PAL, but with PAL over a broadcast system. Scotland was using PAL-I for broadcast, while Poland seems to have used a combination of PAL-D and PAL-K. Differences in channel ranges and bandwidths, and sound channel offsets, could make it difficult to tune a TV set designed for one system to a signal from another, especially if it's a more modern set designed for automatic operation, as OP's set appears to be.

[-] Redkey@programming.dev 3 points 2 years ago

Probably because it's pretty slow, and the custom drive format used by the PS2 isn't very flexible; game images have to be in one continuous block, and blocks can't be moved. You can overwrite one game with another, but only if it's the same size or smaller. So if you delete games off in the reverse of the order you put them on you're fine, but otherwise you're going to leave empty "holes" of wasted space.

[-] Redkey@programming.dev 3 points 2 years ago* (last edited 2 years ago)

Whoops! When I looked at the second time that the shift value is calculated, I wondered if it would be inverted from the first time, but for some reason I decided that it wouldn't be. But looking at it again it's clear now that (1 - i) = (-i + 1) = ((~i + 1) + 1), making bit 0 the inverse. Then I wondered why there wasn't more corruption and realized that the author's compiler must perform postfix increments and decrements immediately after the variable is used, so the initial shift is also inverted. That's why the character pairs are flipped, but they still decode correctly otherwise. I hope this version works better:

long main () {
    char output;
    unsigned char shift;
    long temp;
    
    if (i < 152) {
        shift = (~i & 1) * 7;
        temp = b[i >> 1] >> shift;
        i++;
        output = (char)(64 & temp);
        output += (char)((n >> (temp & 63)) & main());
        printf("%c", output);
    }

    return 63;
}

EDIT: I just got a chance to compile it and it does work.

[-] Redkey@programming.dev 3 points 2 years ago

I got an RP2 (not plus) when it came out, and while it was a very nice little device for the price, I ended up switching back to using my phone, once I found a way to output HDMI over cable from my phone (it doesn't do it natively, but there's a way) so I could seamlessly transition to a big TV when I'm at home. The performance on the RP2 just wasn't good enough when compared to my phone and a Bluetooth controller.

I kept my eye on the scene for a little while, hoping for something that could do DC, GCN, and PS2 at full speed, since my phone can't quite do that. But despite claims of various handhelds having this capability, none of them really did; in real tests they would just limp along with a few games at around 50% speed or worse. So I got kind of burned out by the hype and stopped paying attention.

I've just had a look and it seems like the RP4 kinda sorta actually DOES handle PS2 to a large degree. So as long as it's got a wired HDMI out, it's not too big physically, and the price is reasonable, I might be back in the market for something soon.

[-] Redkey@programming.dev 3 points 2 years ago

It looks like they took it down themselves and uploaded a revised version. It's there on their user page.

[-] Redkey@programming.dev 3 points 2 years ago

Any time I need to learn something about JS, I go to W3Schools to wrap my head around the basics, then over to MDN for current best practice.

[-] Redkey@programming.dev 3 points 2 years ago

The same places you get old console games. Online auction and classifieds sites, and thrift stores, mostly. Flea markets and garage sales too, but they're more hit-and-miss.

[-] Redkey@programming.dev 3 points 2 years ago

My Hero isn't actually Irish, but it does star Ardal O'Hanlon (Father Dougal) for almost its entire run, so it may scratch the itch.

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Redkey

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