Sandbar_Trekker

joined 2 years ago
 

cross-posted from: https://lemmy.today/post/55011369

AMD’s David McAfee, VP and general manager of Radeon and Ryzen, says that “a whole body of engineering work” went into the re-release, as the original bonding process TSMC used for the Ryzen 7 5800X3D was no longer available.

[...]

“It completely changed the characteristics of how those two pieces of silicon are bonded together and how they were stacked together, and so when that first-gen facility really kind of went offline, then it meant there was a whole, you know, body of engineering work that had to be done to understand if we could even migrate the 5800X3D to the new, second-generation stacking process,” McAfee said.

Well, a facility that can handle that process going offline explains why the processor stopped being produced even though it's been in high demand for a while.

 

AMD’s David McAfee, VP and general manager of Radeon and Ryzen, says that “a whole body of engineering work” went into the re-release, as the original bonding process TSMC used for the Ryzen 7 5800X3D was no longer available.

[...]

“It completely changed the characteristics of how those two pieces of silicon are bonded together and how they were stacked together, and so when that first-gen facility really kind of went offline, then it meant there was a whole, you know, body of engineering work that had to be done to understand if we could even migrate the 5800X3D to the new, second-generation stacking process,” McAfee said.

Well, a facility that can handle that process going offline explains why the processor stopped being produced even though it's been in high demand for a while.

[–] Sandbar_Trekker@lemmy.today 1 points 1 month ago

Didn't the courts already decide that it's fair game to train models on any data as long as the data wasn't obtained illegally?

[–] Sandbar_Trekker@lemmy.today 10 points 2 months ago (1 children)

That, or use a chromium fork that ignores manifest v3 and supports manifest v2.

[–] Sandbar_Trekker@lemmy.today 4 points 2 months ago (1 children)

In short, they're great at finding and flagging things for a human to review.

The problem is when someone overestimates how well these models perform and they try to automate everything and put too much trust into these models.

[–] Sandbar_Trekker@lemmy.today 9 points 2 months ago* (last edited 2 months ago)

From a quick search, it looks like the construction site is here: Meta Stanton Springs Data Center #2 https://cartes.app/?allez=Meta+Stanton+Springs+Data+Center+%25232%7Cw1282590996%7C-83.67669%7C33.59840

It's very close to a number of streams/creeks that feed into lakes and other water sources nearby.

With the amount of vegetation that has been removed, all it takes is a good rainy day to have a lot of that mud running off into the water supply.

[–] Sandbar_Trekker@lemmy.today 35 points 2 months ago

The title is missing a significant keyword here: "construction"

A more accurate headline:

Meta data center construction allegedly muddies Georgia town's drinking water, investigation underway — EPA promises immediate investigation after congresswoman brings dirty jars of water to hearing

This isn't exclusive to datacenters, any sort of large construction projects should be under the microscope right now. If there are legal loopholes allowing water supplies to be contaminated, that should be addressed. Meta and any other companies responsible for this should be billed the costs for cleaning up or for funding additional water treatment solutions to make up for this.

[–] Sandbar_Trekker@lemmy.today 4 points 2 months ago

Sometimes those responses can be helpful, but there's usually a link to whatever page that it sourced some of the info from. I would strongly recommend that you get in the habit of clicking that link just to double check.

[–] Sandbar_Trekker@lemmy.today 2 points 2 months ago

It's worth pointing out, this law doesn't affect free games, or subscription only based games.

I still think we'll need some sort of additional law that protects fans when they want to run the services themselves after a game has officially shut down. Too many times these groups end up receiving a cease and decist letter. Barely any group is going to be willing to take that on.

At the very least this should help tackle the annoying trend where even mostly single player games are at risk of being unplayable once servers are taken offline.

[–] Sandbar_Trekker@lemmy.today 4 points 2 months ago (1 children)

Next thing you know, they'll start cutting down on the QA team because they can just use this capability to "test in prod".

[–] Sandbar_Trekker@lemmy.today 1 points 2 months ago

I hadn't heard of the Nothing phone before so this title definitely had me wondering if the N was capitalized on accident in the title.

[–] Sandbar_Trekker@lemmy.today 1 points 2 months ago

Nothing in that comment should have been construed as trying to defend the company from trying to weasel their way out of paying their water bill.

[–] Sandbar_Trekker@lemmy.today 2 points 3 months ago (1 children)

Thanks, looks like I was wrong. I looked into the evaporative cooling. It looks like this kicks in if it's hot outside, otherwise the cooling units operate in a "dry" mode.

Although, none of that is directly heating up a lake, it looks like the water just flows into something like an A/C unit. Are there datacenters that are piping heat directly into lakes?

 

Louis Rossmann's advice is to file a chargeback on your credit card to anthropic since this will force them to manually respond to you instead of sending some automated generic response.

Some links from the video description:


The github issue submitted: https://github.com/anthropics/claude-code/issues/53262

A consumer rights wiki article: https://consumerrights.wiki/w/Anthropic

 

He even made an awesome tutorial showing how he created these effects: https://www.youtube.com/watch?v=81SyrOzm7A0

 

cross-posted from: https://lemmy.today/post/46997500

7 Minutes to Live -- $1,000,000 AI Film Award Submission

A short, 9 minute video by PJ Ace. He added some additional details in the video description:

Script: When I created this story a year ago, I needed an excuse for why character consistency didn't exist.

What if you woke up in another person's body each day?

A year later, my friend (and Emmy Award winning writer) Mike Ryan adapted the script to 9 minutes with me.

Shotlist: I asked my friend Dean Israelite (director of the Power Rangers movie) if he would direct this film while I played more of a showrunner and AI orchestrator.

He started the process by creating a shotlist.
[...]

 

A short, 9 minute video by PJ Ace. He added some additional details in the video description:

Script: When I created this story a year ago, I needed an excuse for why character consistency didn't exist.

What if you woke up in another person's body each day?

A year later, my friend (and Emmy Award winning writer) Mike Ryan adapted the script to 9 minutes with me.

Shotlist: I asked my friend Dean Israelite (director of the Power Rangers movie) if he would direct this film while I played more of a showrunner and AI orchestrator.

He started the process by creating a shotlist.
[...]

 

Fan made video of what a Legend of Zelda movie could look like.

Tap for official Video DescriptionNintendo took 40 years to give us a Legend of Zelda movie.
I made this in 5 days.
Let me show you how I made this in 5 simple steps inside of Freepik: 🧵

Please read this with images on X, it is infinitely easier to understand with reference images for the steps below:
https://x.com/PJaccetturo/status/2008559114704875888

1 - Story

I ditched the bright Nintendo look for a gritty, grounded reality.
Zelda isn't just waiting in a castle; she's seeing her home get destroyed and has to act.

I mapped the specific beats and scenes:
Fear → Ruin → Rage → Capture → Confrontation

1.5 - Location Scouting

I then mapped out all the iconic Hyrule locations that I wanted.

I wanted them to be cinematic and chaotic.

Generating a quick "mood board" helps you get consistent results when you dive into each scene next.

2: Image Generation
The secret weapon is Nano Banana Pro inside @freepik.

I use a specific prompt structure to generate a 2x2 grid.

This gives me consistent lighting and multiple angles of the same scene instantly.

Do not use 3x3 grids, they lose too much detail.

Look closely and see how Freepik lets you add a character reference (Zelda), a style reference (I used a cinematic grid of shots) and other references (in this case, a specific wooden doll)

This is the secret to consistent, cohesive visuals!

You can get the exact 3000-character prompt that I use for consistent scenes.

I’m sharing it in my newsletter tomorrow, so make sure you sign up (link at the end of the thread).

Tip: Always set the aspect ratio to 21:9 for that cinematic feel. 🎬

4: Selection & Organization

I generated about 10-20 grids per scene to get the perfect shots.

Download grids

Crop individual shots

Once you have a bunch of cropped shots, arrange them as cohesively as possible.

Generate way more than you need!

Once you have your "selects", take the cropped shots back into Freepik and upscale using Nano Banana Pro.

I have a special super long upscaler prompt that really works well (also in my newsletter)

Step 5: Animation

In Freepik, I used @Kling_ai 2.6

Prompt Tip: Describe exactly what physical action you want (e.g., "looking back in fear") and SPAM camera shake.

Handheld camera movement sells the realism more than anything else.

Music & Sound

I found an epic orchestral version of the Zelda theme by Epic Trailer Music UK.

It made the trailer go from "good" to "great".

--

My friend Matheus did the sound effects.

DM me if you want his contact info, he's fantastic to work with!

Be sure to give @freepik a try!

If you want to see more breakdowns like this, check out my free newsletter.

I break down the exact prompts I used for this video in this week's edition:

https://pjace.beehiiv.com/

And that's it! If you enjoyed this thread, let me know what you think, give me a follow and let's stay in touch!

I loved playing the Zelda games growing up, and can't wait for the real movie!

https://x.com/PJaccetturo

*Fan made trailer. Not affiliated with Nintendo or Sony in any way.*

 

3 min video that depicts gaming from a 90s kid's perception.

Official description on the video:

I've been playing video games for over 30 years. This video is a love letter to the games and moments that stayed with me, the ones that shaped how I think, feel, and create. From early pixel worlds to modern cinematic experiences, it's a personal timeline of growing up with games always present in the background. It's not a ranking, not a history lesson, and not about skill. It's about memory. Late nights, first wins, impossible levels, iconic characters and the moments that stayed. A thank you to the developers who built these worlds, and a gift to the gamers who grew up in them.

95' Kid

Tools used: Kling, MidJourney ,Gemini and Suno for beats

 

Louis Rossmann and his Fulu group set up a bounty to anyone who could fix Nest Thermostats.

More information about that bounty here: https://bounties.fulu.org/bounties/nest-learning-thermostat-gen-1-2

Link to repository for fixing your nest thermostat here: https://github.com/codykociemba/NoLongerEvil-Thermostat

 

Louis Rossman's Fulu Foundation has a few bounties available to to those who are able to come up with methods for removing ads from your fridge, making the Xbox Series X repairable, getting the Nest 1&2 to work with Home Assistant, etc.

More details here: https://bounties.fulu.org/

 

I was able to try out the Tech-Preview for a bit before they shut the servers down. I didn't have time to extensively test engineering.

If it's not obvious, the image in this post is from CitizenCon. We aren't allowed to post any video/images from the test, but we are allowed to talk about our experience. Here are some of my notes.

The game didn’t run on Linux. I was getting an error code: 2147483905

Being able to turn on/off individual thrusters is back!
It's definitely useful for anyone who is flying a ship where thrusters have been damaged. You can at least try to balance out a damaged thruster by disabling the opposing thruster. I did not see a way to overpower any thrusters on the engineering console just yet.

It sounded like fire wasn't working in every ship, but it definitely did in the Corsair.

I couldn't start a fire by shooting the power plant directly with handheld weapons (I pumped a few magazines worth of ballistic and laser ammo into it). The shots seemed to just go straight through the power-plant and other modules. I attempting to repair them and it didn’t show any damage had occurred. Other players mentioned that they had success doing this in other ships (although they wouldn’t recommend using a grenade launcher to do it).

My backup plan was to turn off the coolers entirely, then use afterburners/ship weapons to overheat the components. This plan worked very well.

Initially I was given a Smoke Detected warning on my HUD. I ran back to the component room, but I couldn't see any fire, I could hear it though. Most likely the smoke effects aren’t in yet, and this is what I suspect caused other testers to think that fire wasn’t working.

I went back to the pilot seat and attempted to overheat the ship again. This time, when I returned to the component room, I was met with a raging inferno. It looked like the fire either started at the cooler, or at the power-plant. It was awesome.

The fire does damage the player, and the room temperature definitely spiked. Note: Fires at an outpost at Pyro did not give off any heat and I was not burned by walking through those fires.

A word of warning, the ship doors won't open with any buttons when the ship power is off. The only way to open them is to get the power flowing again, or to use an engineering terminal to override the doors. Hopefully they give us a way to force the doors open in a powered off state. I’m assuming they’ll have a fix for this before it goes out to the larger player base since it’s one of the top feedback items. I’m hoping they add in a new animation/tool for forcing unpowered doors open. Just letting the doors open/close as usual wouldn’t give the same feeling.

The fire did spread out to other parts of the ship. It eventually burned out the other components, but I was able to repair them with my multi-tool and bring the ship back to life.

I used the fire extinguisher to put out some of the fire, and for the rest I tested out venting the ship.

There was no explosive decompression when opening any doors, but you do notice the atmosphere/oxygen levels falling rapidly when a door is open.

On the corsair at least, the life support system was able to handle the side hatch being open. The immediate room with the hatch only dropped to about 70% atmosphere or so, but once the power was out and both the hatch and the rear cargo ramp were opened, the air was quickly vented out and the fire went out very quickly.

The pilot can see a quick overview of modules/items on a ship and turn them on/off. The engineering terminal, gives you a lot more control over individual items on each ship. You can click on any door to open/close it. It shows a bit of an indicator of whether a room has air or not. You can click on any weapon to toggle it on/off. You also have little indicators that you can hover over to see what fuses/power relays lead to what items.

I couldn’t tell if the fire burned out the fuses, or if the fuses were destroyed by disabling the coolers and overheating the ship. Either way, I would recommend having a few spare fuses on hand.

 

cross-posted from: https://lemmy.today/post/38848651

The Adventures of Reemo Green

A short (11 min) sci-fi video of a character on a journey for more knowledge. The creator put in about 120 hours of work across different tools to make this video.

It's pretty cool to see the kind of videos that used to only be possible for large studios are now able to be created by much smaller teams and sometimes just a single individual.

I think it allows a much wider variety of creatives to get their ideas out there without needing to appeal to the interests of investors.

I know videos like this just get downvoted to oblivion on the Fediverse, but I think there's a big difference between "ai slop" where someone just puts in a prompt and clicks a button vs someone who works hard to come up with a storyline, dialog, music and a workflow to keep consistent characters for a video like this.

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