TotesIllegit

joined 2 years ago
[–] TotesIllegit@pathfinder.social 20 points 1 year ago (3 children)

I think Achievements are useful if they're tracked separately by each save game. Minecraft does this, and I find it helpful when I return to a world save after a long time because I can use the achievements I unlocked to help remind me what I was doing and resume from there instead of looking at what clues may have been left behind.

I love New Game + mechanics. I think it's a travesty more games don't have them.

I hate excessive collectathons or overly repetitious cutscenes or dialogue. I love TotK, but the end-of-shrine bit got old real fast; I found myself missing pre-BotW heart container hunts where they could just be in a chest somewhere. I also feel exhausted just thinking about all the Koroks; I like trying to 100% save games, and the Koroks start to feel like work after a couple hundred in total.

I like when fps weapon recoil moves the player view with the recoil, particularly if the view resets back to where the player was aiming as the recoil cooldown ends. It's satisfying and also gives the player an odd feeling of agency because the recoil mechanic lets them play "can I control the hose?"

We means-test student financial and medical aid based on total household income regardless of whether other people in the home actually contribute to your finances. Similarly, this could mean people who don't actually benefit from the wealth of their families (re: adult children suffering financial abuse from their wealthy parents) could be barred from holding office regardless of their actual circumstances, behavior, or political beliefs.

I feel it's be unethical to put into place a system of political exclusion in the first place, but especially if it could affect people who aren't actually causing harm themselves and are only guilty by association or the circumstances of their birth.

It'd also probably require a constitutional amendment, because it's adding additional eligibility requirements on public office positions, which are outlined in the constitution, iirc.

Instead of barring people from political office based on our means-testing practices, why not just institute a progressive wealth tax that caps at 100%, with a significant part of the funds generated dedicated to enforcing tax laws on the wealthy?

[–] TotesIllegit@pathfinder.social 12 points 2 years ago* (last edited 2 years ago)

I highly recommend Pathbuilder, as well. It makes sure all the math is correct and nobody adds more or less than they're supposed to during character creation or level up while making it clear that something is off. You can even export the player info as stat blocks instead of as a character sheet. I used it to double check my party during character creation in FoundryVTT since it didn't have nearly as many guardrails.

Here are my only gripes, and they're all related. For context, I have the Android version:

-Unarmed Attacks aren't automatically added to the Offense category; they have to be added manually, which adds some tedium since even character can make unarmed attacks unless otherwise stated. -A number of ancestry traits that add special unarmed attacks, such as Taloned Tengu or the basic Sharp Beak, aren't reflected in the "Weapon" category for unarmed attacks, so you have to create a "custom" unarmed weapon to give the player, which adds tedium because you have to make sure you add all of the correct traits yourself and name it correctly. At least on mobile, you cannot switch from the custom weapon creation popup and the build tab without closing the popup first, meaning you can't reference the trait directly in the app while manually creating it in the menu. -If any custom/modified equipment is applied to the character, then those abilities will be labeled as 3rd Party with no way to remove the trait even if you delete it from the trait field during creation. So anyone playing an ancestry that Pathbuilder hasn't yet fully implemented will have "3rd Party" listed as a trait, adding unnecessary clutter and possible confusion. -Weapon creation requires picking 1-2 hands even if it doesn't use hands, such as a jaws or s beak.

For me it was a bit frustrating dealing with these particular issues since I have both a Gnoll and a Tengu in the party, both of whom have unarmed attacks in addition to fists, including ones which wouldn't use a hand.

If you're okay with filling in some of the gaps, then none of this should really be an issue. Everything else about the app has been lovely.

Edited to clarify, add additional info, and correct a spelling mistake.

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