TrashboxBobylev

joined 1 year ago
 

The 100+ days of waiting and development hell are finally over...

This release introduces:

  • Shattered PD 2.3.2 port
  • minions port/overhaul, with 8 staffs to find in the dungeon with reworked abilities and stats
  • ports of few features from original Summoning, like healing gas, hordes, scimitar rework, clean water, frostburn...
  • rank manager spell, the new way to manage ranks
  • attunement rework to be like strength, but for magic
  • hunger adjustments, staffs in journal and other QoL
  • bugfixes for things from original Summoning
 

Don't you love forgetting about some tiny details (or, rather, dwarf-sized) and then being told that it makes the game unbeatable and having to cope with working on this abomination of a variant for few more hours? Me toon't.

At least DK's phase 2 is now gone.

 

Okay, so 2.17 happened to have crash with fishing, so I fixed that and did some more balance and difficulty changes, nerfing Haste and Fate Lock and tweaking new bags.

 

The biggest feature of this release is many stats and numbers have been improved to be scaled up to 2^63 (~9 quintillions)! This means many more opportunities to upgrade your gear into heavens!

This release also adds Burnt Bag, some more funny items, cycle 5 and balance changes.

 

This release ports Shattered PD 2.3.1's changes, implements few QoL fixes and, most importantly, increases the limits on game's numbers from 32-bit to 64-bit, like health, xp, damage, item count and gold! Now you can hold trillions and trillions of stuff with billions of upgrades on them in your inventory!

This is, of course, pre-release due to sheer amount of code changes. Things can break, not work or behave weirdly. Scroll of Debug is included to test stuff.

The link to Google Play version of beta: https://play.google.com/apps/testing/com.trashboxbobylev.experiencedpixeldungeon.redone

[–] TrashboxBobylev@lemmy.world 2 points 8 months ago

I thought we were having Steamed Flesh.

 

This release fixes stuff like oof thieves stealing tickets and fate locks, and also few crashes.

 

EDIT: the bugfix patches have been uploaded, fixing few untested inconsistencies, legacy behavior and bugs.

Hello, the community, it is been my birthday on January 4th, so I have made a new Reincarnated release to celebrate with all of you!

The new things include:

  • Adventurer (with some exclusive talents)
  • All reworked bombs
  • Ropes
  • Conducts (most of them)
  • Reworked Runic Blade
  • Reworked Hunger system
  • Email feedback button from ExpPD
[–] TrashboxBobylev@lemmy.world 2 points 9 months ago

It is not meant to be taken too seriously, but yeah, I do have personal issue with how Experienced is significantly more popular than other mods, such as Summoning and RKA, despite ExpPD's obvious flaws and many breakouts from integer overflow or similar issues.

 

So uh, New Year 2024, adventurers in here!

Here is your flimsy prize!

 

So, yeah... This is a new thing connected to Summoning PD, to port its features to the newest Shattered.

The full philosophy of this project is detailed in the game's changelog, but that's what is now implemented (only started today):

  • Armored Cloak
  • Shop weapons
  • Different spirit arrow sprites for augments
  • Buffed bombs
  • Crash handler and debug scroll for testing
  • Interface and icon changes
  • Development snapshots
 

I am trying to remember, I swear...

Anyway, this release ports ShPD 2.2, so new blacksmith quest and stuff are available!

 

I start to forget I even have an account on this site...

Anyway, there are new special seeds, warp effect nerfs and more balance changes. ~~and more waiting for RKPD2 update~~

 

Edit: 2.16.1 has been released as well, fixing hero perks crash and changing how artifacts transfer levels from transmutation.

I forgot to do that yesterday... So this update ports new blacksmith quest, with new goodies from it, dangerous OOF thief and new music for Arena and Black Mimic. Aaaand some balance changes, don't worry about them....

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