Yorick

joined 1 year ago
 

Me and the girlfriend participated in the GMTK Game Jam 2026, this was our first time doing a full project on Godot! It is loosely inspired by the Lost TV show, and references it quite a lot.

It's an exploration game where you are in a bunker in a mysterious island. You must enter a code into a computer to prevent the timer from reaching 0, you get progressively more of the code on clues spread in the bunker and across the island, which increases your maximum time, which allows for further exploration.

Since it was done in 4 days with quite a few breaks and sleep, it is quite janky here and there, but we had fun making it, please enjoy :)

[–] Yorick@piefed.social 5 points 1 month ago

Indeed the 5'6" height is in French foots/inch. One of the most infuencial thing Napoleon made possible is to spread the metric system across conquered land, which would make the british/French system confusion irrelevant if they got it. (Napoleon was actually 1m 68, which is correct everywhere that uses metric across all time)

[–] Yorick@piefed.social 2 points 1 month ago

I'm doing the exact same, steam streaming always was slightly too bad for Latency and in some of my games that wouldn't feel well (Kingdom Hearts, Expedition 33, Furi,...)

So I got an optical HDMI cable, and back when I was on windows there was a script to switch the video output when bigscreen is ON.

However when I switched to Linux, the performance was horrible If I was using screen mirroring for some reason (probably a Nvidia GPU issue?). So I got a script running that uses KDE screen doctor to disable the HDMI output and when bigscreen runs it enables the HDMI and disable the Display Port. This also had the advantage of changing audio automatically :)

Now my next step will be to get a CEC injector and do TV wake and input swap when in big picture.

[–] Yorick@piefed.social 26 points 2 months ago (2 children)

May I introduce the VHDL STD library where you can set an output to "don't care":

Wikipedia IEEE-1164

As an embedded electronics engineer discovering VHDL was a blast and a mindfuck!

[–] Yorick@piefed.social 7 points 2 months ago (1 children)

If you want the same world building and hadn't given it a try, Elder Scrolls Online is still great, can be acquired for cheap (even the base game has a lot of content), and be played almost fully solo!

If you didn't mind the "floatiness" of Skyrim Combat, ESO is great, has a lot of world building and exploration, can be quite immersive at times, and basically has the look of a modded Oblivion.

I spent a good 400h on it, mostly on lore discovery, main and side quests, and farming not for equipment but to get furniture for my house! (and if I recall I still didn't reach the max level, not a pro-player).

I never played it as an MMORPG, but more as a coop RPG while still playing solo most of the time. So I can't judge on the quality of the MMO aspects (though the cyrodil constant battle system is quite fun and intense).

[–] Yorick@piefed.social 9 points 2 months ago

Last time I did a rewatch, I stopped mid way in season five.

Season 4 has some great plot and setup for 5, but I think 5 already started dragging in a not fun way (for me).

I'd recommend not planning and dropping whenever you feel like it.

[–] Yorick@piefed.social 2 points 3 months ago (1 children)

I don't know if you already know about it, but you might be interested in Mobile Frame Zero: Rapid Attack
https://boardgamegeek.com/boardgame/122435/mobile-frame-zero-rapid-attack

It's a simple and free wargame ruleset which allows for creative use of LEGO for Mecha skirmishes!

[–] Yorick@piefed.social 3 points 3 months ago

Hell yeah! Ocean eleven was a remake of an apparently not so good movie, and the movie is still one of my favourite heist movie, even the whole trilogy!

[–] Yorick@piefed.social 2 points 3 months ago

That would be an awesome weapon for a TTRPG like Fabula Ultima! Fits the Final Fantasy vibes so much!!

[–] Yorick@piefed.social 1 points 4 months ago

Started playing War Thunder again after not playing for more than 5 years, surprisingly having fun even when loosing, expecting the grind to wear me down soon tho.

[–] Yorick@piefed.social 4 points 4 months ago

This also look so much like a Kerbal Space Program spaceship you'd think they used it as a draft tool

[–] Yorick@piefed.social 4 points 5 months ago

I have 2 500GB SSDs in RAID1 for important data, truenas apps etc..., then 32TB total in RAIDZ1 for large Dataset that won't need speed (movies, TV show, music, pictures, archives,...)

If I have a complete NAS failure, a remote backup (via rsync to a friend's NAS Weekly) of the SSD and bootable drive can be used in a new system, and my torrent app has the list and magnet of all torrents stored on the SSD so it can re-download them.

[–] Yorick@piefed.social 1 points 5 months ago

One thing that is definitely not computer related, so probably not a good advice, is to not design a video game, but a card game or boardgame.

That can take month (hell, mine has been in the works for a couple years now), but you get to learn to design mechanics, systems, rules, crappy placeholder art, and so many things, which can then be used latter as experience for game design.

I'd recommend doing a simple card game that people can print with paper (Print n Play games are quite common on the Internet).

Take a mechanic, mood, or simple idea:

  • A game where player are together trying to solve a murder mystery (cards with plots, Clues, interrogation, maybe something inspired by Clues but updated,...).
  • a game where player compete to build a small fortified city, and then send armies to each other to pillage resources and money.
 

I solved the daily Clues by Sam, Nov 30th 2025 (Evil), in less than 16 minutes
🟩🟩🟩🟩
🟩🟩🟩🟩
🟩🟩🟩🟩
🟩🟩🟩🟩
🟩🟩🟩🟩
https://cluesbysam.com/

Kinda proud on getting a full green on a Sunday 😎

 

The art direction of this game is sensational!

the music is peak and varied, gameplay gives a bit of a challenge for a turn based veteran like me, and there's still plenty of humour and light-hearted moments in a game full of melancholy, sadness, and struggles.

I can understand it's not for everyone though, the parry system is quite a bit tricky to get a good timing.

 

!msb2133@piefed.social

Community for the Boardgame "MSB-2133: Mecha Sequence Battle

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