jwr1

joined 9 months ago
MODERATOR OF
1
Test post 4 (www.google.com)
 

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[–] jwr1@kbin.earth 2 points 3 days ago (1 children)

If there are any specific features you feel are missing, feel free to reach out. We are always looking to improve. (I'm the developer btw.)

Even now, we have several major features queued for the next update and are in the process of a much needed ui overhaul.

 

Disney Epic Mickey: Rebrushed is OUT NOW! Get it here: https://epicmickey.thqnordic.com/

In a world ravaged by a mysterious villain and his terrifying goons, the fate of its citizens rest in the hands of one. Epic Mickey is back! Unleash the power of the brush on PC, PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One, and Nintendo Switch.

[–] jwr1@kbin.earth 4 points 3 weeks ago

Hey, I didn't come up with it. You could ask @originalucifer@moist.catsweat.com though.

[–] jwr1@kbin.earth 4 points 3 weeks ago (3 children)

When you filter the servers to open registration and up-to-date/not-abandoned, there's actually a really limited selection of Mbin servers left (5 total). So I don't think decentralization matters to much in this case. Those servers include: fedia.io, kbin.earth, kbin.melroy.org, moist.catsweat.com, and thebrainbin.org. There's also gehirneimer.de for German language.

You can see the full list here: joinmbin.org/servers

[–] jwr1@kbin.earth 11 points 3 weeks ago (2 children)

I'm the one who made the website. Do you think if we just brightened the outlines around the ui elements that that would help with the contrast?

To me, it looks fine, but if changing something made it better for other people, I'm all for it.

[–] jwr1@kbin.earth 3 points 1 month ago (1 children)

Assuming Cloudflare counts as a CDN, then kbin.earth is also behind one. It's always been behind Cloudflare, but only recently (a few months ago) have I taken advantage of it's caching and security layers.

[–] jwr1@kbin.earth 4 points 1 month ago

This is not true, as of 4 months ago. kbin.earth is running Mbin now.

 

THQ Nordic has released a demo for Epic Mickey Rebrushed that offers gameplay up until the boat ride in the first section of the game.

Here's the trailer for the demo on YouTube: youtu.be/P0xHpwEKPYc

As a reminder, the full game releases in one month, on Sepetember 24th.

[–] jwr1@kbin.earth 5 points 1 month ago

Not sure I understand your question, but Interstellar is built with Flutter, and currently supports Android and Linux (x86_64) via Google Play, F-Droid, and Flathub. And yes, it's both Lemmy and Mbin.

[–] jwr1@kbin.earth 7 points 1 month ago

I've looked into it before, and Apple developer accounts cost $100 every year, which I am not willing to pay out of pocket. If someone decided they wanted to donate that amount every year, then I would probably reconsider. I also don't have any Apple hardware, so I would need additional help in that regard; I could emulate macOS (which is a pain though), but I would need someone to actually test on a real iPhone.

[–] jwr1@kbin.earth 3 points 1 month ago (1 children)

Wow, this gained a lot more traction than the original post.

[–] jwr1@kbin.earth 2 points 1 month ago (1 children)

Nope. Your posts don't federate at all to a server unless at least one person has followed you on that server.

 

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Copied from linked post:

I'm very happy to announce the release of htmx 2.0. This release ends support for Internet Explorer and tightens up some
defaults, but does not change most of the core functionality or the core API of the library.

Note that we are not marking 2.0 as latest in NPM
because we do not want to force-upgrade users who are relying on non-versioned CDN URLs for htmx. Instead, 1.x will
remain latest and the 2.0 line will remain next until Jan 1, 2025. The website, however, will reference 2.0.

Major Changes

  • All extensions have been moved out of the core repository to their own repo
    and website: https://extensions.htmx.org. They are now all versioned individually and can be developed outside of
    the normal (slow) htmx release cadence.

    • Most 1.x extensions will work with 2.x, however the SSE extension did have a break and must be upgraded.
    • The older extensions remain in the /dist/ext directory so as to not break the URLs of CDNs like unpkg, but please
      move to the new extension URLs going forward
  • We removed the deprecated hx-sse and hx-ws attributes in favor of the extensions, which were available and
    recommended in 1.x.

  • HTTP DELETE requests now use parameters, rather than form encoded bodies, for their payload (This is in accordance w/ the spec.)

  • We now provide specific files in /dist for the various JavaScript module styles:

    • ESM Modules: /dist/htmx.esm.js
    • AMD Modules: /dist/htmx.amd.js
    • CJS Modules: /dist/htmx.cjs.js
    • The /dist/htmx.js file continues to be browser-loadable
  • The hx-on attribute, with its special syntax, has been removed in favor of the less-hacky hx-on: syntax.

Minor Changes

  • We made some default changes:
    • htmx.config.scrollBehavior was changed to 'instant' from 'smooth'
    • As mentioned previously, DELETE requests now use query parameters, rather than a form-encoded body. This can
      be reverted by setting htmx.methodsThatUseUrlParams to the value ['get'],
    • htmx.config.selfRequestsOnly now defaults to true rather than false

Features

Not much, really:

  • The selectAndSwap() internal API method was replaced with the public (and much better) swap() method
  • Web Component support has been improved dramatically
  • And the biggest feature of this release: the website now supports dark mode! (Thanks @pokonski!)

A complete upgrade guide can be found here:

htmx 1.x -> 2.x Migration Guide

If you require IE compatibility, the 1.x will continue to be supported for the foreseeable future.

 

This post doesn't directly affect kbin.social users, but it is relevant. It discusses some of the potential pros/cons of Kbin and the pros/cons of Mbin, and also the direction the kbin.earth server is heading.

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