@00_Evan
Maybe I'm wrong, but I think the OP was just saying, in a quite complicated and technical way, "please give us a switch to turn off permadeath".
And I would support that. I know that permadeath is a common feature of rogue like games, but it is also a p.i.t.a. ๐
I like to play rather casually and would prefer the option to return to a savepoint and continue from there. Yes no leaderboards etc in this case, sure, but it would be a big qol improvement.

@00_Evan
Of the new consumable visuals, I have to say I don't like the scrolls and runestones. The curves and shading make the symbols harder to "read"/recognize.