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We make OpenZ, a free and open-source fan remake of Z, the 1996 RTS with no mining and no base building: you take flags, hold territory and your factories speed up.

It is made in Unity. Code is GPL-3.0 and assets are CC BY-NC-SA 4.0, all on GitHub.

Version 1.2 added the blue side (General EvilZod), a Unit editor where you set up both teams and watch them fight, a new medium tank and a smarter computer opponent. Windows, with experimental Mac and Linux builds.

GitHub: https://github.com/playopenz/OpenZ itch.io: https://playopenz.itch.io/openz

Happy to answer questions, and bug reports are very welcome.

[-] playopenz@lemmy.world 1 points 2 weeks ago

It is pretty easy to get into: grab flags, the more you hold the faster you build. Hope you have fun with it, and the new 1.2 even lets you play the blue side.

[-] playopenz@lemmy.world 2 points 2 weeks ago

Nice to hear from someone who played it back then! If you try the remake, tell us how it compares to your memories.

[-] playopenz@lemmy.world 3 points 3 weeks ago

they had also win 95 version for Z.. later it was also ported to mobiles and modern pc on steam

[-] playopenz@lemmy.world 4 points 3 weeks ago

z (first one) was really a masterpiece rts for its time, very original concept of flags and terrirotires and great humor

[-] playopenz@lemmy.world 2 points 3 weeks ago

level 16 is featured in Openz.. the trick is to win the early heavy tank vs heavy tank duel on the road between two forts

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submitted 3 weeks ago by playopenz@lemmy.world to c/rts@reddthat.com

Z was such an odd one compared to everything else at the time. No harvesting, no base building, just territory flags and factories that build faster the more sectors you hold. Every match turned into a mad scramble where losing one flag could flip the whole map.

And the robots had real personality, with the cigar chomping commander and Allan and Brad slacking off in the cutscenes.

Steel Soldiers went much more traditional later, and I always felt the original's idea never really got a proper successor. Did anyone here play it back then? What did you think of the time-as-resource design?

For anyone curious, there's a free open-source 3D fan remake of it now, OpenZ: https://github.com/playopenz/OpenZ

[-] playopenz@lemmy.world 1 points 3 weeks ago

give it a try, it's the same vibe of Bitmap Brothers games

[-] playopenz@lemmy.world 2 points 3 weeks ago

The cutscenes were a big deal back then. Half the fun of finishing a level was seeing what Allan and Brad would get up to next. I made several small cutscenes i nthe same style in the game

[-] playopenz@lemmy.world 2 points 3 weeks ago

Right now it has three of the classic levels, each rebuilt in a lot of detail, and more are coming in the next updates. Thanks for the heads up on how the page reads. There are about 2-3 hours of gameplay inside already!

[-] playopenz@lemmy.world 1 points 3 weeks ago

So true. Lose one flag and suddenly the whole map turns against you. That is what made it so tense.

[-] playopenz@lemmy.world 1 points 3 weeks ago

Glad it brought back memories! That was probably the Zod Engine, which is great. OpenZ is a new 3D remake, so it should feel familiar but look quite different.

[-] playopenz@lemmy.world 1 points 3 weeks ago

Speedball 2 is still one of the best. Z has the same cheeky Bitmap humour, hope you have fun with it.

[-] playopenz@lemmy.world 2 points 3 weeks ago

Ha, fair enough. It was a very different kind of RTS, fast and a bit chaotic. Maybe a good excuse to find out if you still like it.

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Remember Z, the original from 1996, not Steel Soldiers? The RTS where time was the only resource: no mining, no base building, just flags, territory and factories that build faster the more ground you hold. It turned 30 this year, so I rebuilt it in 3D in Unity with several of the classic levels. Version 1.1 just came out with a jungle level, a flying shuttle and Alan and Brad as a hero squad.

It's free and open source (code GPL-3.0, assets CC BY-NC-SA), nothing is sold, and it's not affiliated with Rebellion or The Bitmap Brothers.

https://github.com/playopenz/OpenZ

Would love to hear from anyone who played the original. What did you love or hate about it?

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