[-] the16bitgamer@programming.dev 6 points 3 months ago

I could write the watch face app in a day, their tutorials were clear enough for that. But holes started appearing for things like, how to utilize 1 or 2bit Palettes. How to implement a sprite sheet and select a character, and the formats which are being returned from Clay when you update the settings.

There are no guides, just example projects, which I could use and learn from. But man the LLM made it easier. Even when it was wrong, it gave me enough that I could go to the docs and say, oh that’s what that meant.

[-] the16bitgamer@programming.dev 6 points 5 months ago

PS5 and what’s left of Xbox and even the steam deck use custom AMD silicon for the CPU and GPU

[-] the16bitgamer@programming.dev 6 points 8 months ago

And there’s a new 10% tariff.

[-] the16bitgamer@programming.dev 6 points 8 months ago

I got it since I make and sell a tripod kit for the Virtual Boy. This is a business expense. 🤣

[-] the16bitgamer@programming.dev 6 points 1 year ago* (last edited 1 year ago)

I mean I downloaded it to see what Zorin 18 looked like. Didn’t get far when my keyboard stopped working in the VM

[-] the16bitgamer@programming.dev 6 points 1 year ago

Anything with sharp angles will be likely strip it. Spanner Drive heads might do it, but it's an uncommon type of screw bit.

[-] the16bitgamer@programming.dev 6 points 2 years ago

Yes Flippy Drive (fixed the og post). Ahh gotta love Apple's auto correct

[-] the16bitgamer@programming.dev 6 points 2 years ago* (last edited 2 years ago)

Pepper Grinder (Steam/GOG/Switch/PS4/PS5/XB/ONE/S/X)

Released in March of the is year (and in August for non switch consoles) Pepper Grinder is a traditional 2D platformer with a world map, levels, and a gimmick of using a drill to travel underground like a dolphin through water.

Its platforming has a good rhythm to it, with a nice momentum when you go in and out of the dirt. The best way I can describe the game is that it feels like a Mario Gimmick level that's been expanded to its own game.

If I had any complaints about this game, is that the boss fights are a bit too tedious. Not impossible as I've been able to beat them. But requires a bit more precise movement than the levels which preceded it.

Overall though, I haven't played a 2d platformed in ages which I've actually wanted to go through in ages. And it is a welcomed addition to my gaming library.

[-] the16bitgamer@programming.dev 6 points 2 years ago

The sticks are DS stylus’s

The ovals are controller spools for wired controllers.

The boxes are Apple Pencil cases.

And there is a Virtual Boy Tripod mount and a GBxCart case in there too.

The rest is display stands for portable systems.

[-] the16bitgamer@programming.dev 6 points 2 years ago

Fun part, since I've made each stylus for each system, the icons are all unique. There shouldn't be (I hope) duplicates.

[-] the16bitgamer@programming.dev 6 points 3 years ago* (last edited 3 years ago)

I've tried and used both. They are both arch, and they both have their uses.

Endeavour is an excellent "arch with GUI" as another user pointed out. However its missing GUI elements which I personally expect from a modern OS like a Package Manager. There are work arounds like Buah, but I found them to not be as polished as having a distro shipped with it.

Manjaro on the other end is also Arch, but with a heavy emphasis on User Experience. The depth and detail their GUI is, means you don't need a terminal if you don't want to use one. Kernel, Systemd, and more has a GUI interface baked in to areas you'd expect them, like in setting.

But their packages being behind means that installing from the AUR can cause issues when the AUR package expects a newer package that manjaro is still evaluating.

For me, I am using Manjaro since I just want a work station that works. And not having to deal with a terminal to fix most problems is something I desire in an operating system.

With that said when I got EndeavourOS to a point where its mostly usable with GUI, there was no noticeable difference in day to day use. I just found it tiring when something broke.

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the16bitgamer

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