[-] towerful@programming.dev 12 points 4 months ago

Let me honest with ourselves.... https://isitdns.com/

[-] towerful@programming.dev 12 points 8 months ago

27:1 kd would be accused of cheating in video games.

Because this stat isn't really a stat and isn't hyped or published, I'm going by DDG AI assist which suggests US k:d in Iraq is 44:1

The U.S. military suffered approximately 4,492 deaths and around 32,292 wounded during the Iraq War, while estimates suggest around 200,000 Iraqi civilians were killed. This results in a rough kill-to-death ratio of about 44:1, favoring U.S. forces, though this does not account for all combatants and the complexities of the conflict.

Considering that Ukraine isn't killing civilians... Classic AI bullshit uselessness.
If I killed 27 enemy aggressors while defending my country, I would die happy. I don't ever want to be in that position, I don't think anyone should ever be in that position. But that is an achievement, under the circumstances, to be proud of

[-] towerful@programming.dev 12 points 9 months ago

Use an answer file with W11 Pro.
https://schneegans.de/windows/unattend-generator/

I haven't noticed any AI bullshit, but I might be being protected by EU laws at the moment.

[-] towerful@programming.dev 12 points 1 year ago

Upgrading to miniwaves

[-] towerful@programming.dev 12 points 2 years ago

I've been rocking endeavourOS.
It's really nice, but I hear great things about bazzite. I'm going to have to take bazzite & steamOS for a spin

[-] towerful@programming.dev 12 points 2 years ago

"well, I don't want to be racist and I try not to be racist. Is there something I can improve on or that I'm ignorant of?"

If you aren't racist then it flips the onus back on them to prove you are racist, while also showing any offense you might have caused to be accidental and that you are willing to self-improve

[-] towerful@programming.dev 12 points 2 years ago

That is fantastic

[-] towerful@programming.dev 12 points 2 years ago

You can say 25 micrometers

[-] towerful@programming.dev 12 points 2 years ago

match

https://www.reddit.com/r/(.*)/comments/(.*)

redirect to -

https://rdx.overdevs.com/comments.html?url=$0

Added code blocks for ya

[-] towerful@programming.dev 12 points 3 years ago* (last edited 3 years ago)

Http/1.0 would require serial connections, and the "multiple files bad" absolutely applies. Bundling and minification into a single JS file was common, even required - and I would consider that a build step. Otherwise you are dealing with all your code in a single massive file.

On http/1.1 browsers would open 6-8 concurrent connections to fetch files simultaneously. At this point, code splitting had benefits.

Most webservers now run http/2 which can fetch multiple files at the same time over the same connection. I believe it is "virtually unlimited" and the initial connection setup - which is often the largest performance hit - only happens once. At which point code splitting has such little impact on the transport layer, that it is more perfomant than transferring and loading all the code.

https://blog.vespa.ai/http2/ Has an more details as well as some load testing against http/1.0, http/1.1 and http/2

[-] towerful@programming.dev 12 points 3 years ago

Yeh, suddenly you need to know what the language calls the operator within the context you want to use it.
At which point, you probably don't need to Google the symbol!

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towerful

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