whelk

joined 1 year ago
[–] whelk@retrolemmy.com 1 points 1 hour ago

Looks awesome

[–] whelk@retrolemmy.com 0 points 8 hours ago

LLMs, Rust, and Wayland all have been striking me as bizarrely cultish in the Linux development world, so I'm going to stay well away from this. They seem to be aggressively showing up everywhere so I don't know how long I'll be able to do that. Here's hoping they don't spread through XFCE as a whole. It was always my favorite of the mainline DEs

[–] whelk@retrolemmy.com 1 points 2 days ago

Man I miss the days of my friend group FTP server. I might have to look into this, but getting anyone to participate is going to be the real trick

[–] whelk@retrolemmy.com 6 points 1 month ago

My buddy down the street had a Lynx when we were kids. I remember playing Rygar, Slime World, Chip's Challenge, and I think Xenophobe? The battery life was pretty bad though, which made me appreciate my Game Boy and its glorious 4 shades of spinach-green.

[–] whelk@retrolemmy.com 2 points 1 month ago (1 children)

Real purty, well done man

[–] whelk@retrolemmy.com 1 points 2 months ago

This is my main gripe. Pick up item > second or two of empty hesitation > over at least two dialogue boxes "... Oh wait, my pockets are full! What should I do?" > selection > result. Good grief, just have a little X show up or "inventory full" if I try to pick something up when my pockets are full. Stop making me have to mash A for every minor game interaction.

The excessive dialog in general is really a frustration. Half the time I just accept less cash for dropping items into the sale box outside the store because I don't want to have deal with mashing A through all the Nooklings dialog when all I want to do is friggin sell stuff and move on with going out to collect more. And even then you're not safe, because the next day when you log in, they call you on your phone and tell you that they paid you, over multiple dialogue screens.

I'm all for taking things nice and slow overall, the chill pace of the game is part of the appeal for me. But when every tiny little routine action is deliberately made to take a longer time than it needs to, it gets frustrating.

[–] whelk@retrolemmy.com 4 points 2 months ago

I wanted to love this game so bad. I loved the setting and the feel and the music. After a few days of trying to play it, the last straw was when I accidentally like grappled/threatened to rob a random guy in town when I was trying to wave and say howdy, and I just turned it off and never booted it up again

[–] whelk@retrolemmy.com 7 points 2 months ago* (last edited 2 months ago) (1 children)
  • Monday hot dogs
  • Tuesday tacos
  • Wednesday hamburgers and chocolate milk
  • Thursday sloppy joes or burritos in a bag
  • Friday was pizza day, the best day of the week
  • It always came with salad and a side of cold green beans
[–] whelk@retrolemmy.com 1 points 2 months ago

I'm just using pass on Linux. Haven't figured out a good way to access my passwords through it on mobile yet, but I avoid using my smartphone when at all possible so I haven't been particularly motivated to find a solution to that

[–] whelk@retrolemmy.com 18 points 2 months ago (1 children)

I like that you post nice things

[–] whelk@retrolemmy.com 1 points 2 months ago

Might be more of a monster than a villain, but I've loved the Disney version of the headless horseman since I was a kid. That laugh still gives me chills

[–] whelk@retrolemmy.com 1 points 2 months ago

Barely even huuu-man

 

(Glorious montage) "It just has a nice grip to it, really."

I love how this guy often puts little skits like this in his informational videos.

 

I love these little guys so much. My kids make fun me for listening to their theme music over and over, but it's just so inspiring. It makes me want to go out there and strive toward some lofty goal.

Wanted something simple to try and get back into making my janky 80s vector art. Drawn with MacDraw II, emulated in mini vMac.

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