wolfwood

joined 1 year ago
[–] wolfwood@lemmy.world 4 points 1 year ago (1 children)

the readme says that your firmware enables pullups on clock and data lines but i don't see that code in your keymap?

[–] wolfwood@lemmy.world 2 points 1 year ago

you can also tip over a cube() by 45° and difference it from your object to take off an edge.

[–] wolfwood@lemmy.world 1 points 1 year ago

hull() between 2 cubes would be my strategy for rhombo

[–] wolfwood@lemmy.world 3 points 1 year ago* (last edited 1 year ago) (1 children)

https://github.com/wolfwood/navcaps

you can 3d print an adapter to place a thumbstick in an MX keyplate socket. and keycaps. 5 way switches tend to require more force than regular keyswitches, but a longer stem will offset that.

check out schiller's fulcrum keyboard as well.

[–] wolfwood@lemmy.world 2 points 1 year ago* (last edited 1 year ago)

absolutely recommend. i use the fine bevel (cone truncated at an angle) and regular? chisel tips. i don't really like rounded cone tips, not enough surface contact.

do get the silicone usb cable, so you can solder with a (65W for full output) USB-C battery pack or charger.

there are some great 3D printable carrying cases too.

only caveat is the thing is so light, bumping the cable can knock it loose from a stand if its not enclosed.

also, don't listen to peeps who say they don't even tighten the screw when swapping tips. really bad idea.

[–] wolfwood@lemmy.world 2 points 1 year ago

check out the santoku for a 40% split with trackpoint. otherwise there's lots of custom builds with trackpoints. recently there's an experimental zmk driver, etc.

[–] wolfwood@lemmy.world 1 points 1 year ago* (last edited 1 year ago)

you could take my model and replace the cylindrical column spacing for pinkie and index with a flat spacing to have something less intense.

i don't have a clone, but it would be easy to do, for the dactyl fingers. the columns have a standard spacing I believe and the rows are placed on a cylinder with some radius and and a fixed angle (π/32 radians maybe?). then you can either replicate the column and Z stagger they use or tune your own.

the DM thumb is actively bad for me tho so if start with a simple 3 key arc (i think there is a tester for the arc placement) and add and remove keys as you try it out.

[–] wolfwood@lemmy.world 1 points 1 year ago (2 children)

trackpoint!

[–] wolfwood@lemmy.world 6 points 1 year ago* (last edited 1 year ago) (5 children)

my suggestion is to use a skeleton-edition style case so you print the minimum amount needed, and reuse the base plate. ie print only thumb plate til you get the position close, etc.

I've build a framework for this approach: https://github.com/wolfwood/tryadactyl

trying to link the keyboard parameters to measurable features of your hand helps some, but honestly there's no substitute for typing on it and realizing what you don't like :)

i've has a recent breakthrough (implementing hierarchical/delegated column placement) that makes merging multiple plates with differing centers of rotation just work when switching from an open case style to a closed case.