Emulation & ROMs

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Discussion and News forum for all things video game emulation related, or tangentially. Platform agnostic. Mobile is welcome too. We'll keep it loose, but more focused on emulation. Piracy discussion is allowed, that's one reason we're on this domain.

A General Discussion will be stickied for the community to chat in about whatever. Staying on topic isn't important in any GD stickies.


Rules

#1: Obey our domain rules first and foremost.

#2: Mundane Tech Support/ROM Sourcing Questions should to be kept to the sticky posts, unless it's something novel/interesting others might want to see.

#3: Unless it's at least tangentially relevant to emulation, no politics. Don't get your toque in a knot.

#4: Be nice, and consider reporting an offending hoser of #4 instead of responding to mean people to begin with.

Inspired by negative impressions of /r/ROMS:

#5a: Strive to be polite & patient with noobs asking questions.

#5b: Doesn't mean be a doormat.


Helpful Links

Good shaders for stuff like retroarch: https://github.com/RetroCrisis/Retro-Crisis-GDV-NTSC

https://docs.libretro.com/shader/crt_royale/

Boxart

https://r-roms.github.io/ Get all your games here, retro and up. r/ROMs reddit community's game link aggregator.

A Download Manager is recommended. JDownloader2, for example, download the clean installer here: https://board.jdownloader.org/showthread.php?t=54725

Play ROMS online within your web browser emulators here, no setup required: https://vimm.net/vault

Myrient is shutting down unfortunately :( You can read about it here and about the rescue mission fan torrents:

https://www.tomshardware.com/video-games/retro-gaming/385tb-video-game-archive-saved-by-fans-myrient-has-been-100-percent-backed-up-and-validated-torrents-being-generated

More aggregators: https://shakil-shahadat.github.io/awesome-piracy/#roms

https://wiki.dbzer0.com/piracy/megathread/emulators/

https://emulation.gametechwiki.com/index.php/Main_Page The wiki dedicated to all things emulation.

https://www.readonlymemo.com/emulation-101/


Fiddly Switch Shit

Prod Keys for Switch

Switch Firmware

Current prime Yuzu continuation:

https://git.eden-emu.dev/eden-emu/eden/releases

Ryubing probably the main Ryujinx fork for now:

https://git.ryujinx.app/Ryubing/Canary/releases

Switch games (Use adblock for the love of gods):

https://nxbrew.net/


Speaking of which...

For more fiddly emulators, their wiki sites provide tweaks/fixes/hacks, and explain any bugs that are still known issues.

https://wiki.pcsx2.net/Category:Games

https://wiki.rpcs3.net/index.php?title=Category%3AGames

https://wiki.dolphin-emu.org/index.php?title=Nintendo_GameCube

https://wiki.dolphin-emu.org/index.php?title=Wii


Hax

Account Required Pre-Patched ROM/ISO hacks and fan translations here: https://retrogametalk.com/repo/

DIY ROM/ISO patches: https://romhackplaza.org/

Browser based ROM patchers: https://www.marcrobledo.com/RomPatcher.js/

https://www.hack64.net/tools/patcher.php

https://www.ff6hacking.com/patcher/


Good Programs

The good (standalone) N64 emulator: https://github.com/Rosalie241/RMG

Quick and Dirty shaders in a window you can overlay on other windowed emulators: https://github.com/mausimus/ShaderGlass

founded 1 year ago
MODERATORS
1
 
 

General community chat and help sticky. Welcome!

2
85
submitted 18 hours ago* (last edited 17 hours ago) by BurgerBaron@quokk.au to c/emulation@sh.itjust.works
 
 

"There's so many ways to play the N64. You do not need to support Palmer Luckey's little project."

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After two long months, MAME 0.289 is ready, and it’s an undeniably massive update! But before we talk about emulation, there are a few more mundane things to mention. Our Windows binary releases now include the SDL sound output and joystick input modules. The sdljoy joystick input module now supports game controllers with up to 128 buttons. The Win32 debugger module handles dynamic UI scaling changes. Finally, outputs have been overhauled, improving performance and fixing issues, but you may need to update your configuration if you’ve got external programs hooked up, and some artwork files may need updating.

You’ll notice a number of systems and coprocessor cards based around NS32000 family CPUs are now working. If you aren’t familiar with it, the NS32000 architecture was one of the first single-chip CPU families with a 32-bit ALU. It used a highly orthogonal instruction set with clear influences from Digital Equipment Corporation’s earlier work. In retrospect, it didn’t have enough registers, the instruction encoding was too complex, it took them too long to overtake Motorola’s 68k family’s performance, and bugs in the initial implementation hurt early adopters. But now you can relive its glory days in MAME, running contemporary 32-bit System V UNIX! David Rand, the mastermind behind these NS32000 emulation advances, has also turned his attention in other directions. He’s brought the Xerox 820 and Big Board families up to working status, emulated Toshiba CP/M systems, and added the hard disk controller to the Kaypro 10, and more!

If you’re a fan of Sega arcade games, you’ll have lots to enjoy. For the groundbreaking Model 1 platform, there are numerous fixes for graphical issues, better collision detection in Virtua Fighter, and the bad bits in the DSP program that were breaking Wing War have been identified and patched. Even NetMerc is in better shape. The very unconventional Flash Beats game is now playable. It has basic internal artwork, but someone sufficiently motivated could have it looking spectacular by creating suitable external artwork. There are also some fixes for games that use the SCSP sound chip.

MAME has emulated the EACA Colour Genie EG2000 for quite some time now, but this release adds support for the EACA Genie III, which was released in the same year. There are lots of fixes for issues with the widely-used PowerPC and 68k CPU families, which will benefit a wide range of emulated systems. In particular, more versions of classic MacOS are now running happily on MAME’s emulated PowerMacs, and A/UX (Apple’s early attempt at merging MacOS and UNIX) boots and runs. Numerous games using NES-like SoCs from V.R. Technology have been promoted to working, including several from Lexibook’s Compact Cyber Arcade line. NEC’s PC-6001 family have had numerous issues fixed, as well as receiving a substantial update to their software lists. The steady progress on emulating electronic musical instruments hasn’t stopped, either.

As always, there’s far more in this release than we have time to talk about here, but you can read all about it in the whatsnew.txt file. You can find the source code and 64-bit Windows binary packages on our download page.
MAME Testers bugs fixed

03342: [Graphics] (gaelco/gaelco2.cpp) radikalb, surfplnt40, surfplnt: Some graphics are misaligned. (Jos van Mourik)  
05547: [Crash/Freeze] (pc/ct486.cpp) ct486: The system may fail to boot from MS-DOS 6.22 installation media. (Dirk Best)  
06026: [Documentation] (sega/model1.cpp) swa: The game title did not include the word “Arcade” at release. (JimCarlTay)  
06584: [Documentation] (sony/zn.cpp) raystorm and clones: The game title is usually written without a space. (JimCarlTay)  
06586: [Documentation] (namco/namcos23.cpp) gunwars, raceon and clones: Lack of camera emulation is not flagged. (JimCarlTay)  
06600: [Crash/Freeze] (sega/model1.cpp) netmerc: The emulator may crash due to memory corruption. (Francisco García)  
07563: [Gameplay] (sega/model1.cpp) wingwar, wingwarj, wingwaru, wingwar360: Bullet collisions don’t register. (Francisco García)  
07699: [Gameplay] (sega/model1.cpp) swa, swaj: The radar is not displayed correctly. (Francisco García)  
08584: [Media Support] (commodore/c64.cpp) c64 all versions: Formatting floppy disks is very slow. (Curt Coder)  
09202: [Sound] (sega/model2.cpp) srallyc and clones: Incorrect sounds are played in attract mode. (Angelo Salese)  
09345: [Misc.] (nec/pc9821.cpp) pc9821ap2 [Flame Zapper Kotsujin]: Fails to start with an allocation error. (Angelo Salese)  
09456: [Graphics] (brother/lw840.cpp) lw840: The system does not appear to boot. (Leopold)  
09462: [Documentation] (sega/model1.cpp) swa, swaj: The release year is incorrect. (JimCarlTay)  
09463: [Documentation] (seibu/deadang.cpp) popnrun, popnruna: The manufacturer is incorrect. (J.J.Boy)  
09466: [Graphics] (namco/namcos22.cpp) alpinerd and clones: Distant ground polygons are incorrectly drawn in red. (hap)  
09467: [Cheat System] Cheat output text is not displayed. (Vas Crabb)  
09477: [Media Support] (trs/dgnalpha.cpp) dgnalpha: The system will not boot to BASIC or from a floppy disk. (AJR)  
09478: [Media Support] (wang/wangpc.cpp) wangpc: The system will not boot from floppy disks. (AJR)  
09479: [Media Support] (ampro/lb186.cpp) lb186: The system will not boot from floppy disks. (AJR)  
09480: [Documentation] Taito Corporation and its subsidiaries are listed inconsistently for different games. (JimCarlTay)  
09485: [Crash/Freeze] (kaneko/suprnova.cpp) vblokbrk and clones: Freezes when clearing a stage in final seconds. (Angelo Salese)  
09492: [DIP/Input] [plugin]: The port name plugin causes a fatal error on start when enabled. (Vas Crabb)  

New working systems

ADE Elettronica MK-84 [Enrico]  
Busch Microtronic 2090 [hap, Jason T. Jacques, Decle, Michael A. Wessel]  
Carnival 37 [Angelo Salese, hammy]  
Colonial Data Services SB-80 [David Rand]  
Dan Werner WE816 [Nigel Barnes, Dan Werner]  
EACA Genie III (Germany) [Dirk Best, oldcomputers-ddns.org]  
game on! TV 50 in 1 Arcade Game [TeamEurope, David Haywood]  
George Scolaro ET532 (NS32532 + Ethernet) [David Rand]  
Lexibook / JungleTac Plasma Console (IG810, 60-in-1) [TeamEurope]  
Newcrest Technology / CXG Systems / LogiSoft Chess 3008 [hap, Berger]  
Planet Patrol [Dillweed]  
Puzzle World [alfa75, nnap]  
SA.BI.NE trend Poker & More 18-in-1 (Germany) [TeamEurope]  
Siemens 97801 (terminal) [David Rand, Plamen Mihaylov]  
Toshiba T-200 [David Rand]  
Toshiba T-250 [David Rand]  

New working clones

After Burner (VER 1.32, deluxe/upright) [vivacap]  
American Poker II (bootleg, set 5) [hammy, Pinballarcadedruid]  
Digital Research Computers Big Board (5.25" drives) [David Rand]  
Fancy World - Earth of Crisis (set 2) [nnap]  
Futari Mahjong Ron II (set 2) [hammy]  
Galaxian (Olympia bootleg) [IZ8DWF]  
Germ Wars (Germany) [Dillweed]  
Great Sluggers '94 (prototype?) [coolmod]  
Happy Jackie (v119U) [hammy]  
High Speed (Unidesa / Cirsa license) [Rockman i uri666arcade de l'associació ARCADE, Recreativas.org]  
JAKKS Pacific Inc / Handheld Games Dragon Ball Z (JAKKS Pacific TV Game, Game-Key Ready, set 2) [TeamEurope]  
Joker Poker With Hi-Lo Double-Up (version HL-DLX-080585) [Siftware]  
Last Bank (Japan, v1.30J) [hammy]  
Lexibook Compact Cyber Arcade - Paw Patrol (JL2365PA-A, 75-in-1) [TeamEurope]  
Mahjong Angel Kiss (ver 1.0, 92048-01 version) [hammy]  
Mahjong Diplomat (Japan) [hammy]  
Money Money (set 3) [Luis Arrufat]  
Ms. Pac-Man ('Made in Greece' Triunvi bootleg) [Davidc96]  
Ninja Ryukenden (Japan, set 3) [Patrik Styrnell]  
Phoenix (JP Leisure bootleg) [Trol]  
Play Girls 2 (Europe) [kebrank]  
Psion Series 3c (German) [repa4ok]  
Punch-Out!! (Rev A, harder) [Guru, Arcade Classics Australia]  
Robotron: 2084 (Release 3, prototype) [SynaMax]  
Street Fighter III 2nd Impact: Giant Attack (Asia 970930) [msamiullah]  
Turbo Force (Japan) [buffi, Brian Troha]  
Winners Circle (81, set 3) [hammy]  
Winners Circle (81, set 4) [hammy]  
Xerox 16/8 (5.25" floppy) [David Rand]  
Xerox 16/8 (Expansion Module II) [David Rand]  
Xerox 16/8 (SASI hard disk) [David Rand]  
Xerox 820-II (5.25" floppy) [David Rand]  
Xerox 820-II (SASI hard disk) [David Rand]  
Xerox 820-II (low profile keyboard) [David Rand]  

Systems promoted to working

36-in-1 Classic Games phone case [Roman Kuraev]  
ADE Elettronica MK-83 [David Rand]  
Digital Research Computers Big Board [David Rand]  
Digital Research Computers Big Board II [David Rand]  
Donkey Kong / Donkey Kong Jr / Mario Bros [R. Belmont]  
dreamGEAR My Arcade Portable Gaming System with 140 Games (DGUN-2561) [Roman Kuraev, David Haywood]  
Fizz Creations Tetris Arcade in a Tin [Roman Kuraev, David Haywood]  
Flash Beats [SpiralBrad]  
George Scolaro pc532 [David Rand]  
International Superstar Soccer Deluxe (SNES bootleg) [Devin Acker]  
Jungle's Soft Mini Game Player 48-in-1 [Roman Kuraev, David Haywood]  
Lexibook Arcade Center - 30-in-1 (JL1800_01) [Roman Kuraev, David Haywood]  
Lexibook Arcade Center - 60-in-1 (JL1810GR) [Roman Kuraev, David Haywood]  
Lexibook Compact Cyber Arcade - 200 in 1 (JL2355) [Roman Kuraev, David Haywood]  
Lexibook Compact Cyber Arcade - 250 in 1 (JL2377) [Roman Kuraev, David Haywood]  
Lexibook Compact Cyber Arcade - 250-in-1 (JL2375) [Roman Kuraev, David Haywood]  
Lexibook Compact Cyber Arcade - Barbie (JL2365BB) [Roman Kuraev, David Haywood]  
Lexibook Compact Cyber Arcade - Batman (JL2367BAT) [Roman Kuraev, David Haywood]  
Lexibook Compact Cyber Arcade - Cars (JL2360DC-1, 120-in-1) [Roman Kuraev, David Haywood]  
Lexibook Compact Cyber Arcade - Cars (JL2365DC) [Roman Kuraev, David Haywood]  
Lexibook Compact Cyber Arcade - Disney Princess (120-in-1) [Roman Kuraev, David Haywood]  
Lexibook Compact Cyber Arcade - Disney Princess (JL2367DP, 150-in-1) [Roman Kuraev, David Haywood]  
Lexibook Compact Cyber Arcade - Finding Dory [Roman Kuraev, David Haywood]  
Lexibook Compact Cyber Arcade - Frozen (JL2365FZ) [Roman Kuraev, David Haywood]  
Lexibook Compact Cyber Arcade - Lilo & Stitch (JL2367D) [Roman Kuraev, David Haywood]  
Lexibook Compact Cyber Arcade - PJ Masks (JL2365PJM) [Roman Kuraev, David Haywood]  
Lexibook Compact Cyber Arcade - Paw Patrol (JL2367PA) [Roman Kuraev, David Haywood]  
Lexibook Compact Cyber Arcade - Spider-Man (JL2367SP, 150-in-1) [Roman Kuraev, David Haywood]  
Lexibook Compact Cyber Arcade - Star Wars Rebels (JL2365SW) [Roman Kuraev, David Haywood]  
Lexibook Compact Cyber Arcade TV - 120 in 1 (JL2370) [Roman Kuraev, David Haywood]  
Lexibook Console Colour - Disney's Planes (JL2800PL) [Roman Kuraev, David Haywood]  
Lexibook Console Colour - Minnie Mouse (JL2800MN) [Roman Kuraev, David Haywood]  
Lexibook Retro TV Game Console - 300 Games [Roman Kuraev, David Haywood]  
Lexibook Retro TV Game Console - Disney Cars - 300 Games (JG7800DC-1) [Roman Kuraev, David Haywood]  
Lexibook Retro TV Game Console - Frozen - 300 Games [Roman Kuraev, David Haywood]  
Lexibook Retro TV Game Console - PJ Masks - 300 Games (JG7800PJM-1) [Roman Kuraev, David Haywood]  
Luxor X37 (prototype) [Curt Coder]  
National Semiconductor ICM-3216 [David Rand]  
Sony NWS-1250 [Brice Onken, Plamen Mihaylov]  
Ultimate Products / Jungle's Soft Zone Fusion [Roman Kuraev, David Haywood]  
Xerox 820-II (8" floppy) [David Rand]  
Yamaha TG100 [R. Belmont]  

Clones promoted to working

Lexibook / Sit Up Limited / Jungle's Soft Seal 30-in-1 (VT based, Model FN098134) [Roman Kuraev, David Haywood]  
Lexibook Compact Cyber Arcade - Frozen (JL2367FZ) [Roman Kuraev, David Haywood]  
Lexibook Compact Cyber Arcade - Frozen (JL2365FZ-6) [Roman Kuraev, David Haywood]  
Lexibook Compact Cyber Arcade - Paw Patrol (JL2365PA-5) [Roman Kuraev, David Haywood]  
Moj mikro Slovenija [David Rand]  
Scomar MK-82 [David Rand]  
Trivia Hangup (version Trivia-2-011586) [Siftware]  
Xerox 16/8 (8" floppy) [David Rand]  

New systems marked not working

Accutime Kids Smart Watch: Barbie (Accutime, BAB4064PH) [TeamEurope]  
Accutime Kids Smart Watch: Batman (Accutime, BAT4732PH) [TeamEurope]  
Accutime Kids Smart Watch: Disney Princess (Accutime, PN425?) [TeamEurope]  
Accutime Kids Smart Watch: Encanto (Accutime, ENC4000) [TeamEurope] [TeamEurope]  
Accutime Kids Smart Watch: Frozen (Accutime, FZN4151PH) [TeamEurope]  
Accutime Kids Smart Watch: Frozen (Accutime, FZN4587) [TeamEurope]  
Accutime Kids Smart Watch: Gabby's Dollhouse (Accutime, GAB4007PH) [TeamEurope]  
Accutime Kids Smart Watch: Harry Potter (Accutime, HP4107PH) [TeamEurope]  
Accutime Kids Smart Watch: Jurassic World (Accutime, JRW4041) [TeamEurope]  
Accutime Kids Smart Watch: L.O.L. Surprise (Accutime, LOL4264PH) [TeamEurope]  
Accutime Kids Smart Watch: L.O.L. Surprise (Accutime, LOL4588TK) [TeamEurope]  
Accutime Kids Smart Watch: Lilo & Stitch (Accutime, LS4027PH) [TeamEurope]  
Accutime Kids Smart Watch: Marvel Avengers (Accutime, AVG4597) [TeamEurope]  
Accutime Kids Smart Watch: Marvel Avengers (Accutime, AVG4597PH) [TeamEurope]  
Accutime Kids Smart Watch: Marvel Avengers Black Panther (Accutime, AVG4608PH) [TeamEurope]  
Accutime Kids Smart Watch: Minecraft (Accutime, MIN4045) [TeamEurope]  
Accutime Kids Smart Watch: Paw Patrol (Accutime, PAW4275PH) [TeamEurope]  
Accutime Kids Smart Watch: Peppa Pig (Accutime, PPG4086PH) [TeamEurope]  
Accutime Kids Smart Watch: Pokemon (Accutime, POK4231PH) [TeamEurope]  
Accutime Kids Smart Watch: Rainbow High (Accutime, RNB4017PH) [TeamEurope]  
Accutime Kids Smart Watch: Ryan's World (Accutime, RYW4003AZ) [TeamEurope]  
Accutime Kids Smart Watch: Spider-Man (Accutime, SPD4588) [TeamEurope]  
Accutime Kids Smart Watch: Star Wars: Stormtropper (Accutime, STM4353PH) [TeamEurope]  
Accutime Kids Smart Watch: Star Wars: The Mandalorian (Accutime, MNL4023PH) [TeamEurope]  
Accutime Kids Smart Watch: Toy Story (Accutime, LTY4000PH) [TeamEurope]  
Akai S612 MIDI Digital Sampler [DBWBP, Devin Acker]  
Akai S900 MIDI Digital Sampler [DBWBP, Devin Acker]  
Akai S950 MIDI Digital Sampler [DBWBP, Devin Acker]  
Akai S1000 MIDI Stereo Digital Sampler [Robin Whittle, Devin Acker]  
Akai S1100 MIDI Stereo Digital Sampler [Robin Whittle, Devin Acker]  
Akai X7000 Sampling Keyboard [DBWBP, Fetaldreamcore, Devin Acker]  
Amarillo [stonedDiscord]  
Avanti [stonedDiscord]  
Ballermann 6 [stonedDiscord]  
Big Action 3000 E [stonedDiscord]  
Big Kick [stonedDiscord]  
Booster Speed [stonedDiscord]  
Blizzard [stonedDiscord]  
Capriccio Sesame [stonedDiscord]  
Capriccio Sesame 2 [stonedDiscord]  
Casio Casiotone RC-1 [Devin Acker, =CO=Windler]  
Castello II (W1) [stonedDiscord]  
City Tower [stonedDiscord]  
Colossos [stonedDiscord]  
Cool-Bi Cool-Bi [hammy, little0]  
Deep Scan / Car Hunt [Benjamin Roux]  
Disco (W1) [stonedDiscord]  
Euro Bingo 7 (V8.0, CAA) [Victor Fernandez (City Game)]  
Exciting Fever [hammy]  
Fifty Five (F1) [stonedDiscord]  
Fuxing Gaozhao [SongJi]  
Galaktica [stonedDiscord]  
Ganso Janken Man [Darksoft, TeamEurope]  
Gigabyte GA-586IP (Intel I430NX Neptune chipset) [The Retro Web]  
Giochi Preziosi / Playmates My Life - Another life in your hands (UK) [TeamEurope, David Haywood]  
Hana Awase Maihime [hammy]  
Hello Kitty no Oshiro e Iko [Darksoft, TeamEurope]  
Huanzhu Gege (set 1) [SongJi]  
Itadaki Nyandora Kids [Darksoft, TeamEurope]  
Jamaica [stonedDiscord]  
Kimme und Korn (F4) [stonedDiscord]  
Lexibook Color Console IG10 (DualMax 20 in 1 TV part) [TeamEurope, David Haywood]  
Lexibook Gameclick (JL2400) [TeamEurope]  
Lexibook Sudoku (Lexibook, LG600FR, TV part) [TeamEurope]  
Logo (W1) [stonedDiscord]  
Lucky Joker [hammy]  
Majesto [stonedDiscord]  
Manpuku Hanten (Japan, main ver. 2.00, video ver. 2.00) [hammy]  
Matrixx [stonedDiscord]  
Monopoly Tisch (F2) [stonedDiscord]  
Multi (F2) [stonedDiscord]  
Multiclassic [stonedDiscord]  
Optimus (W1) [stonedDiscord]  
Perfect Technology / Intelligent Heuristic Programming Star Sapphire [hap, Berger, Chessguru]  
Presenter 2000 [MSX’s Archeology]  
Pur Pur Royal [stonedDiscord]  
R&D Co., Ltd. GALPRO [Devin Acker]  
Robin [stonedDiscord]  
Rotamint Alpha [stonedDiscord]  
Rotamint Macao [stonedDiscord]  
Sony DPS-D7 Digital Delay Unit [DBWBP]  
Soyo SY-029C2 (Intel I430NX Neptune chipset) [The Retro Web]  
Special 8 Way (v122F) [hammy]  
Sunny Top (W1) [stonedDiscord]  
Super Pasch [stonedDiscord]  
Super Take Off E [stonedDiscord]  
Swing [stonedDiscord]  
Tango [stonedDiscord]  
Tobago [stonedDiscord]  
Unimint Arena [stonedDiscord]  
Viva [stonedDiscord]  
VTech Tivi Boo (France) [TeamEurope]  
Vulkan (F2) [stonedDiscord]  
Winner's Club - Wild Roses [hammy]  
Würfel Fix (F3) [stonedDiscord]  
Xeno [stonedDiscord]  
Xiao Mifeng [SongJi]  
Xingyun Xiaochou / Xingyun Shouji (V233CN) [little0]  
Xiyang Tianshi [SongJi]  
Zilog System 8000 [ArcLight22]  

New clones marked not working

Akai S700 MIDI Digital Sampler [DBWBP, Devin Acker]  
Akai S950 MIDI Digital Sampler (with SCSI) [DBWBP, Devin Acker]  
Akai S1000PB MIDI Stereo Digital Sampler [Robin Whittle, Devin Acker]  
BornKid 16 Bit Handheld Games 220-in-1 [TeamEurope, David Haywood]  
Hana Awase 6 (Japan, bootleg) [hammy]  
Giochi Preziosi My Life - Un'altra vita nelle tue mani (Italy) [TeamEurope, David Haywood]  
Giochi Preziosi My Life (Spain) [TeamEurope, ClawGrip]  
Granada (F1) [stonedDiscord]  
Huanzhu Gege (set 2) [SongJi]  
JAKKS Pacific Inc / Digital Eclipse Spider-Man (JAKKS Pacific TV Game) (SPG110 hardware, new style stick, set 2) [TeamEurope]  
Jungle (USA, VA 1.05) [Ioannis Bampoulas]  
Magical Jack (VI 1.1C) [Pinballarcadedruid]  
The New 1997 Joker Master - New York (V3G) [Ioannis Bampoulas]  
Pleiads (bootleg, ManilaMatic) [Trol, hammy, Porchy]  
Psion 618C [Nigel Barnes]  
Sport of Kings (France, P436.08) [hammy]  
Turbo Sunny (W1) [stonedDiscord]  
VTech MobiGo (France) [TeamEurope]  
Würfel Fix (F2) [stonedDiscord]  
Zilog System 8000 Model 20/30 [ArcLight22]  
Zilog System 8000 Series Two [ArcLight22]  

New working software list items

a2600: Tarzan (prototype) [Hidden Palace, AJR]  
c64_cass: Forbidden Forest, Lazy Jones [The Ultimate Tape Archive Team]  
c64_flop_orig: 1541/1571 Drive Alignment [Curt Coder]  
c64_quik: Broken Limits [Curt Coder]  
compis: Användbara procedurer i Pascal 1.5 (nät/skollicens), Compis Pascal 3.12, CompisNet 2.0 (version 5314), CompisNet II Plus (CPMBOOT, version 7244), Enter 1.3 (demo, nät/skollicens), HarmoniEtt 2.0 (gamma), HarmoniTvå 2.0 (alfa), Skriv lätt, skriv rätt (version 6401), Spara-låna-vinna (enanvändare), Systemskiva 2.0, Systemskiva I (version 6245), Systemskiva för hårdskiveenhet 1.00 (version 7242), Systemskiva för hårdskiveenhet 2.01 (version 6335), Turbo Pascal 3.01, Uppgraderingspaket 1 för Compis I (version 6262) [FakeShemp]  
genie3_flop: CP/M 2.2a, G-DOS 2.1, G-DOS 2.4, Genie III CP/M 2.2XV3, 1.31, NEWBASIC 2.1 and other BASIC software (NEWDOS/80 2.0A), NEWDOS/80 2.0A, NEWDOS/80 2.0A (with AGCAP), NEWDOS/80 2.0A (with PELOT), NEWDOS/80 Games Disk 1, NEWDOS/80 Games Disk 2, NEWDOS/80 Games Disk 3, SCRIPSIT Word Processing (NEWDOS/80 2.0A) [oldcomputers-ddns.org]  
megaduck: Aerial, AntiAir, Ascend, Awass, Battlot, Bootskell, Cacorm, Cavit, Cracky, Guntus, Hopman, Impetus, Lift, Mazy, Mazy 2, Mieyen, Neuras, Osotos, Ruptus, Svellas, SwordWork, Yewdow [Inufuto]  
myvision: Aerial, AntiAir, Ascend, Awass, Battlot, Bootskell, Cacorm, Cavit, Cracky, Guntus, Hopman, Impetus, Lift, Mazy, Mazy 2, Mieyen, Neuras, Osotos, Ruptus, Svellas, SwordWork, Yewdow [Inufuto]  
oric1_cass:  
3K FreeCell, Stormlord (60Hz, Atmos) [Defence Force]  
Awass [Inufuto]  
Le Manoir du Dr. Genius (release 1) (Oric-1 only), Le Manoir du Dr. Genius (release 2) (Oric-1 only), Le Manoir du Dr. Genius (release 3) (Oric-1 / Atmos), Le Mystère de Kikekankoi (Oric-1 / Atmos release), Le Mystère de Kikekankoi (release 1), Le Mystère de Kikekankoi (release 2), Le Secret de Kaïpur [The Oric Site]  
CC65 Chess, Fifteen Puzzle, Put Up [Raxiss]  
pc6001_cass:  
3D Asteroid Fire, Asteroid Escape, AX-1, AX-10, Bound Ball, F-Dot 2, Led Zone, Magnetic Field, Miyuki the Shoubushi, Nana-chan no Kinjirareta Asobi, Pack'n Boy, PC-6000 Note No. 1, PonyCa 2 Game Series: Galac Convoy & Shooting Invaders, Pyramid II, Raita no Growing Up, Slender Island, Space Invaders, Star Destroyer, Tiny Golf, Ultra Yonin Mahjong, Zunou 4989 [Neo Kobe Collection]  
AX-3, AX-5, AX-8, Take Off 6000 [Neo Kobe Collection, Angelo Salese]  
pc6001mk2_cass:  
Front Line, Galaxian, Grobda, Jelda, Led Zone (mkII), Nana-chan no Kinjirareta Asobi (mkII), Professional Mahjong (v2.1), Soreyuke! Kurukuru, Suidou Kozou, Vital Lamp, Yakyuu Kyou, Zunou 4989 (mkII), [Neo Kobe Collection]  
American Truck, The Castle, Mandelbrot demo, New Fan Fun, Pac-Man, Volguard [Neo Kobe Collection, Angelo Salese]  
pc6001mk2_flop: Asalt (v1.1, prototype) [Neo Kobe Collection]  
pc8001_flop: NRTDRV88 for JMB-X1 [Bookworm]  
pc8001mk2sr_flop: Game DOS (compilation, ver 1.1, alt), Super Version (compilation, ver 1.1, alt) [Angelo Salese]  
pc98:  
Steel Gun Nyan [danielham]  
Wolfenstein 3D [Neo Kobe Collection]  
Multi Paint System: Secret Fun Set Plus [Shoutmon]  
pc98_flop_orig: Multi Paint System (v1.01), Yajiuma Pennant Race 2 1991 [krugman]  
pv1000: SwordWork [Inufuto]  
saitek_schess: Hyper Modern Super Strong [Sean Riddle, Nick(spacious_mind)]  
saturn: Dezaemon 2 Save Game Manager, Dezaemon 2 Save Game Manager Vol. 2 [Madroms, satakore.com]  
sb80_flop: CP/M 2.2 (8-inch recovery image), CP/M 2.2 (CBIOS v1.22), CP/M 2.2 with utilities [David Rand]  
sega_beena_cart: Doraemon Tanoshii En Seikatsu Youchien Hoikuen (Rev. T-120002-1100), Doraemon Waku Waku Sekai Isshuu Game: Asonde Oboeru Chizu Kokki [TeamEurope]  
spectrum_cass: Die Feuerfaust (The Fist of Fire) (The Adventure Workshop, two sided), The Fifth Quadrant (Dro Soft) Star Wars (Erbe Software) [Spectrum Computing]  
vsmile_cart: Elmo's World - Elmo's Big Discoveries (USA) [Sterophonick]  
x37_hdd: D-NIX 5.12 [Curt Coder]  

Software list items promoted to working

c64_cart: Action Cartridge Plus 5 (Germany), Action Cartridge Plus 6.0, Action Cartridge Plus 6.0 (Germany), Action Cartridge Plus v7.0 (Derko), Action Cartridge Plus v7.0 (Triumwyrat), Action Replay v4.1, Action Replay v4.2 (v1), Action Replay v4.2 (v2), Action Replay v4.2 (v5.0 v1), Action Replay v4.2 (v5.0 v2), Action Replay v5.0, Action Replay v5.0 (NTSC), Action Replay v5.1a, Action Replay v6.0, Action Replay v6.0 (Triad), Action Replay v7.3, Action Replay v7.5, Action Replay v8.4, The Fairlight Cracking Cartridge [Curt Coder]  
c64_cass: Skyline Attack [Angelo Salese]  
c64_flop_orig: Bounty Bob Strikes Back! (v1.2), Strip Poker [Angelo Salese]  
fmtowns_cd: Pro Yakyuu Family Stadium - '90 Pennant Race-ban [Carl]  
pc8801_flop: Aoki Ookami to Shiroki Mejika - Genchou Hishi, Aoki Ookami to Shiroki Mejika - Genghis Khan, Aoki Ookami to Shiroki Mejika - Genghis Khan (soundware maybe), Daikoukai Jidai, Daikoukai Jidai (alt?), Europa Sensen, Europa Sensen (alt?), Fantastic Eaters, Fantastic Eaters (alt), Inindou: Datou Nobunaga, Inindou: Datou Nobunaga (alt?), Ishin no Arashi, Ishin no Arashi (alt User Disk), Ishin no Arashi (alt?), Nobunaga no Yabou - Bushou Fuunroku, Nobunaga no Yabou - Bushou Fuunroku (alt), Nobunaga no Yabou - Sengoku Gunyuuden, Nobunaga no Yabou - Sengoku Gunyuuden (alt), Nobunaga no Yabou - Sengoku Gunyuuden (alt 2), Royal Blood, Sangokushi (SR Ban), Sangokushi (SR Ban, alt), Sangokushi (SR Ban, alt 2), Sangokushi II, Sangokushi II (alt), Sangokushi II (alt 2), Star Symphony, Suikoden: Tenmei no Chikai, Suikoden: Tenmei no Chikai (alt), Suikoden: Tenmei no Chikai (alt 2) [Angelo Salese]  
pc8001mk2sr_flop: Mappy (PC-8001mkIISR, alt) [Angelo Salese]  
pc88va: Balloon Breaker, Boomering, Fray - In Magical Adventure, Hare Hare Yukai, Hopman, Illusion City - Genei Toshi, Olteus (alt disk D), PC-88VA Tentou Demo, PC-88VA Tentou Demo (alt), PC-88VA Tentou Demo (alt 2), PC-Engine (VA2 Tenpu-ban), PC-Engine v1.1, R-Type, Shanghai, Shinra Bansho [Angelo Salese]  
pc88va_flop_orig: First Queen [Angelo Salese]  

New software list items marked not working

c64_flop_misc: Bop 'n Rumble (cracked by The Last Science and The Artworx), The Detective Game (cracked by Trianon), Rags to Riches, Samurai Warrior: The Battles of... Usagi Yojimbo, Space Taxi (cracked by Exodus) [archive.org]  
compis: Compis Kommunikation 1.2, CompisNet I PASBOOT med nyteknik, CompisNet IB 2.01 (version 6191), Datorn i början (enanvändare), GraphMaster 2.0 (nät/skollicens), IBM DOS 3.00, Intresse-fallenhet-yrkesval (enanvändare), Kemi 1 (nät/skollicens), Matematikverkstad I (beta 19860606), Mät absorption (nät/skollicens), Mät halveringstid (nät/skollicens), Mät med fotoceller 1.0 (enanvändare), MätEtt (nät-skollicens), Mätvärdesinsamling 1.0 (alfa, enanvändare), ProfiRange (version 6181), ProfiText: Textbehandling med Compis (version 6181), Skatteprogram S91, Skriv lätt, skriv rätt (version 8101, ekonomiredaktionen), StatEtt (beta, nät/skollicens), Tabba lätt, tabba rätt (version 7235) [FakeShemp]  
digiblast_cart:  
Rayman 3, Totally Spies! 1, Winx Club + 5 Atari Games (4 language version) [anonymous]  
Crazy Jack, Cuccioli Cerca Amici (Italy), DigiQUAD, Gormiti 2 episodi (Italy), Gormiti Lotta Oscura (Italy), Gormiti Masters of the Gorm Island (Italy), Pitfall The Lost Expedition, Sonic X 1 (Italy / Spain, set 1), Spider-Man Mysterio's Menace, Sponge Bob + 5 Atari Games (Italy / Spain), Superstar Chefs, Wade Hixton's Counter Punch, Winx Club + 5 Atari Games (Italy / Spain, set 1) [trabantrom]  
leapfrog_leappad_cart:  
Disney Princesse - Histoires de princesses (France), Interactif Sciences - Extraordinaires mammiferes! (France), Koa fait les courses (France), Livre interactif (France), Le Monde De Nemo (France), Musique, Maestro! (France), On Peut Compter Sur Flop! (France), Ratatouille (France), Le Roi Lion (France), Scooby-Doo et le mystere des beignets (France), Winnie et les pots de miel (France) [TeamEurope]  
2008 July Shimajirou to Ribby no Eigo Jiten / 2008 September Onahashi CoCoPad Time Machine de Daibouken! (Japan), 2008 November Shimajirou to Ribby no CoCoPad Game Party / 2009 January Shimajirou to Ribby Shougakkou Tanken (Japan), Minna de tanoshiku! CoCoPad (Japan), Oshaberi CoCoPad Mic (Japan), Oyako Eigo Jump 1-gatsu gou - Shimajirou to Ribby no Shougakkou Tanken (Japan), Oyako Eigo Jump 5-gatsu gou - Shimajirou to ABC / 7-gatsu gou - The Three Little Pigs (Japan), Oyako Eigo Jump 9-gatsu gou - Shiamjirou to Ribby no Eigo Jiten (Japan), Oyako Eigo Jump 11-gatsu gou - Shimajirou to Ribby no CoCoPad Eigo party / 1-gatsu gou - Shimajirou to Ribby no Shougakkou Tanken (Japan), Oyako Eigo Step - 2005-nen 3-gatsu Welcome gou (Japan), Oyako Eigo Step - 2005-nen 5, 7, 9-gatsu gou (Japan), Oyako Eigo Step - 2005-nen 11-gatsu gou / 2006-nen 1, 3-gatsu gou (Japan), Oyako Eigo Step 9-gatsu gou - Shimajirou no Otetsudaiyasan (Japan) [TeamEurope, David Haywood, Fujix]  
leapfrog_mfleappad_cart: Disney/Pixar Cars (France), Dora the Explorer - À la rescousse (France), Les fourmis au volant! (France), La journee extraordinaire de Flop (France), Koa et les chiffres fous (France), Winnie et l'arbre à miel (France) [TeamEurope]  
mylife_cart:  
Club Disco (Italy) [TeamEurope]  
Club Disco (Spain) [TeamEurope, ClawGrip]  
Hannah Montana (Italy), Summer Party (Italy) [TeamEurope, David Haywood]  
oric1_cass: 2048, Fire, Flood-It, Lights Out, Line 4, Manhole, Mitosis, Neutron Star, Othello (Raxiss), SameGame [Raxiss]  
pc6001_cass: 1-Screen Programs, AX-2, AX-4, AX-6, AX-7, AX-9, Eformn, Fruit Panic (v1.1), Fruit Panic Append, Genma Taisen, Holy Sword, Lode Runner, Mystery House, Mystery House II, Ougon no Haka, Portopia Renzoku Satsujin Jiken, Space Mouse [Neo Kobe Collection]  
pc6001mk2_cass: 3D Golf Simulation: Super Version, Aspic, Attack!! Hiroko-chan, The Black Onyx, Dezeni Land, Hurry Fox, Hurry Fox: Yuki no Maou hen, Hydlide, Karuizawa Yuukai Annai, Kaze no Tani no Nausicaä, Lizard, Nobunaga no Yabou, Salad no Kuni no Tomato-hime, Space Harrier, Star Arthur Densetsu I: Wakusei Mephius, Star Arthur Densetsu II: Ankoku Seiun, Star Arthur Densetsu III: Terra 4001, Tiny Xevious II, Tritorn, Victorious Nine [Neo Kobe Collection]  
pc6001mk2_flop: Colony Odyssey Bouken-hen, Hudson Soft Best Hit Game Pack 3, PC-6601 Nihongo Word Processor, PC-6601 Utility Disk, Space Bluster FZ, Space Bluster FZ (preview) [Neo Kobe Collection]  
pc6001mk2sr_cass: 9-gyou no Michi, The Akunin, The Akunin 2, The Akunin 3, Jewels, Living Armor, Lizard Quest, Lizard Quest II: Shitennou no Houfuku, Lizard Quest III: Shi no Kami Gaabarian, Lizard Quest IV: Gold Lizard, The Order, Pakuridius: '88 Dragon Breath, Satan, Wu-m Wakarannou [Neo Kobe Collection]  
pc6001mk2sr_flop:  
PC-6601SR Utility Disk [Mike Stedman]  
Golf Island (66SR) [Neo Kobe Collection]  
pc8801_flop_orig: Mario Bros. Special [krugman, anonymous]  
px4_cart: R.I.V.M. Diagnose Terminal Rel. 1.1 [Jeff_Birt]  
sat_cart: Pseudo Saturn (v0.832 FINAL) [CyberWarriorX, Pseudo Saturn Team]  
saturn:  
USB Cart Flasher (Revision 11) [Anders Montonen]  
Pseudo Saturn Kai Flasher (v6.545) [cafe-alpha]  
Pseudo Saturn Installer (v1.2) [CyberWarriorX, Pseudo Saturn Team]  
sb80_flop: CP/M 2.2 (02.15) (Colonial Data OEM) [David Rand]  
sega_beena_cart: Soreike! Anpanman Doki Doki! Rescue Drive: Car Navi-tsuki [TeamEurope]  
smarttv_cart: Avventure nello Spazio (Italy), il Bosco dei Numeri (Italy), La Casa Di Topolino (Italy), Cuccioli Labrador (Italy), Disney/Pixar Cars 2 (Italy), English Luna Park (Italy), i-move (Italy), Mondosauro (Italy), La Scuola di Smart TV - 4 anni (Italy), La Scuola di Smart TV - 5+ anni (Italy), Smart TV Evolution (bundle cartridge, Italy), Spider-Man - Spider Sense (Italy), Winnie the Pooh - Le Avventure di Winnie the Pooh (Italy), Winx Club Bloom (Italy) [TeamEurope]  
sony_news: NEWS-OS Release 4.1CA Install Kit [Bitsavers]  
tvdear: Illust-Cassette No. 1 - Pochacco [TeamEurope, QUFB]  
yeno_laptop_cart: Decouvertes 1 (France), Decouvertes 2 (France) [TeamEurope]
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An experimental PlayStation 5 emulator built in C# — PS5-faithful dashboard UI, native CPU execution, HLE syscall layer, and Vulkan rendering. Based on SharpEmu by par274. - Release CraziiEmu v0.27-alpha · craze1pirate/craziiEmu

[Note: This a WIP build. Crashes may occur]

Changelog:

  • Unity engine game 'New Super Lucky's Tale' now successfully progress past ELF/SELF loading and render their splash images.
  • (Log: [LOADER][INFO] Vulkan VideoOut presented splash: 3840x2160).
  • Vastly improved Vulkan initialization and VideoOut implementation for better fullscreen presentation and swapchain management. Now games are forced to boot in Fullscreen mode (Press F11 to get back to windowed mode)
  • [Patched some work from SharpEmu] Optimized the Direct Execution backend, slashed runtime overhead, sped up module loading, and completely eliminated previous memory leak bottlenecks.
  • Restored and improved controller/keyboard mapping, alongside ongoing development of core kernel services (thread scheduling, memory management, and sync primitives).
  • Major overhaul to settings. Removed several unimplemented features that were present in previous build (Thought of adding it later but seems it is miles away to implement actually)

Known Bugs:

  • A known memory management issue prevents certain titles from launching successfully after the first execution. Restarting the emulator is currently required before attempting another launch (will be fixed in next build)
  • Certain Unity-based titles progress beyond ELF/SELF loading, module initialization, and Vulkan VideoOut initialization, but may enter repeated unresolved NID/HLE call loops. This results in excessive verbose logging, significantly increased log sizes, and eventual application termination (actively working on it for potential fix to boot).
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I'm thinking of buying an AYN Thor soon but having second thoughts about it because I can't find any information about making instant save states when running programs like Citra. Can anyone confirm that the console supports save states like most desktop PC emulators can? Thanks.

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The 4 OG Xbox releases for Win11 seem to be emulated indeed and XWine1 already found a way to play more games with the embedded emulator

#emulation #xbox #xbox360

Source: https://x.com/XWineOne/status/2080172284422029742

Nitter bridge: https://nitter.tiekoetter.com/XWineOne/status/2080172284422029742

On a side note, I guess this answers my previous post. But now it makes me wonder how to rebuild the ROMs from the provided files. e.e"

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Are the games for the OG Xbox on Win11 emulated?

#xbox #emulation

Saw someone post this article elsewhere: https://news.xbox.com/en-us/2026/07/22/xbox-backward-compatibility-on-pc/

In short, BLiNX: The Time Sweeper, Conker: Live and Reloaded, Crimson Skies: High Road to Revenge and Fuzion Frenzy were made available to "purchase" (likely a glorified rental considering Microsoft's history, thus the quotation marks).

But also saw someone commenting "will be interesting to see if they're native ports or if this is the emulation thing that was rumored", this rumor of which I am not familiar with.

Still, in the possibility of that, I ask, is it?

I don't have Win11 myself to check. But if someone's digging to do it, from my experience with the Microsoft Store on Win10, people may need to mount the Windows install as a file partition on Linux to see the files Microsoft Store installs, so it may be needed on Win11 too.

9
 
 

As tittle suggests, we got another open source PS5 emulator. Key differences are targeting games compatability and a cross-platform support: currently emulator supports and builds for MacOS, Windows and Linux. As I understand, this project also relays on Kyty, similarly to KytyPS5 fork.

Current progress includes loading Demon Souls up to it's menu ( image source)

image

Official site with more info: https://sharpemu.com/

Github: https://github.com/sharpemu/sharpemu

10
 
 

PlayStation 5 emulator for Windows. Contribute to KytyPS5/KytyPS5 development by creating an account on GitHub.

11
 
 

RPCS3 developers say the PlayStation 3 emulator may eventually run games without requiring users to install Sony’s PS3 system software. The project has now replaced another firmware component, called cellSysmodule, with code implemented directly in RPCS3.

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Gameboy emulator in Java and Kotlin. Contribute to trekawek/coffee-gb development by creating an account on GitHub.

  • Datel: boot the game through an Action Replay Online (#66) in #92
  • Emulate the CGB infrared port and the Full Changer (#94) in #95
  • Emulate the MBC5 rumble motor (#93) in #96
  • Game-controller support via SDL2 (#78) in #97
  • Find system SDL2 on macOS so game controllers work there (#78) in #98
  • Add Daid test suite support and plain ROM+RAM handling in #110
  • Add integration ROM test suites and related fixtures in #115
  • Add MBC30 banking support in #116
  • Fix BullyGB hardware checks in #118
  • Fix MBC3 real-time clock behavior in #119
  • Add CGB Acid test to CI in #121
  • Fix SameSuite hardware timing in #128
  • Fix Joust & Defender trainer screen in #129
  • Support BHGOS multicart banking in #130
  • Blank the first DMG frame after LCD enable in #132
  • Fix SGB transfer capture timing in #134
  • Integrate mooneye-wilbertpol suite in #138
  • Support Bung EMS mapper for Cube Raider in #141
  • Show the Crazy Castle 3 trainer in #140
  • Fix Bo Jackson scoreboard rendering in #142
  • Fix Bomberman Collection SGB graphics in #143
  • Parallelize integration test profiles and CI in #153
  • Emulate MainBlow Bung flashcart RAM in #152
  • Fix Initial D Gaiden STAT interrupt lockup in #150
13
 
 

Their compatibility list notes 75.33% are Playable, 22.93% can go in-game but not be finished and only 1.69% can't get past the intro.

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11
submitted 3 weeks ago* (last edited 3 weeks ago) by falseprophet@piefed.social to c/emulation@sh.itjust.works
 
 

In case anyone is wonder why progress on the emulator appears slow or feature requests feel ignored, we are currently still understaffed and have, in addition to new bugs reported every day that have to be fixed, a backlog of items on our internal TODO list such as:

  • EISA;
  • Turbo Button for XT PCs;
  • Emulation of the ESS Solo-1;
  • PD (Phase-change Dual) and DVD-RAM support;
  • IBM Expanded Memory Adapter (XMA);
  • Passthrough of real CD/DVD drives to the emulator on macOS;
  • Support for cloneCD and TOC CD-ROM image files;
  • Mitsumi CD-ROM emulation (it would also allow eventual emulation of the Tandy VIS).

In addition, we are currently in severe need of developers and/or maintainers for the following:

  • New dynamic recompiler;
  • macOS support;
  • Emulation of the NEC PC-98 family of computers;
  • A potential built-in non-GDBSTUB debugger to replace the current GDBSTUB implementation;
  • Our SDL backend;
  • The ImGui OSD;
  • The Qt UI.

We would also appreciate anyone who could help the fixing of issues that get reported to our GitHub or in our Discord server.

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Dumb fun posted by a MAME dev. It's full speed Pacman arcade.

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This issue: Behind the scenes with Castlevania: Symphony of the Night recompiled, and talking with the translator of a unique PS1 sim in English for the first time.

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Sega Saturn emulator. Contribute to StrikerX3/Ymir development by creating an account on GitHub.

This is a small maintenance release that fixes a regression with Akumajou Dracula X (#904), improves autodetection of the Asia NTSC region (Korea and Taiwan), adds some missing theme colors introduced in recent ImGui updates, and corrects some documentation oversights. It also implements the VDP2 color gradation effect, fixing the background in Saturn Bomberman's Egg Birdon boss fight.

Changes
New features and improvements

  • GUI: Specify missing ImGui style colors.
  • System: Add Europe PAL and Asia NTSC (in that order) to default preferred regions after North America and Japan.
  • VDP2: Implemented color gradation effect. Fixes background in the Egg Birdon boss arena of Saturn Bomberman.
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Sega Genesis / Sega CD / SNES / Master System / Game Gear emulator - Release v0.13.0 · jsgroth/jgenesis

ow with cheat code support for Sega systems, support for the XE-1 AP analog controller for Genesis, and lots of smaller fixes and improvements.

This release includes preliminary support for emulating the PC Engine / TurboGrafx-16, although the CD-ROM add-on is not yet supported so a huge chunk of the library doesn't work yet. All HuCard-based games should work, barring potential bugs.

Save states are not compatible with previous versions.

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SUPER ZSNES - A GPU-powered SNES emulator rewritten from scratch with hi-res Mode 7, per-game enhancements, and a modernized classic UI.
What's new in v0.230:

  • Optimized GPU memory allocations & texture upload routines
  • Initial SuperFX emulation (note: Not enhanced yet, still some work to be done)
  • Fixed windowing off by 1 line issues
  • Fixes to dual window shader logic
  • Fixes to BG latch routines
  • Forced blank fixed color issues fixed
  • Added separate volume control for MSU1 audio
  • Added CRC check for DSP1 rom, improved message for persistent data folder location
  • Added disable '.szsnes' folder saves checkbox
  • Fixed audio glitch when loading new game
  • SRAM and main menu settings now saved more frequently
  • Optimized enhancement data loading speed
  • Added HEX editing of GUI colors, multiple default settings (Default, Classic ZSNES, Red)

Note: The PC version may trigger a false trojan warning in certain virus scanners. It's pretty common as emulators have a certain pattern in them that scanners find similar to how trojans sometimes work.

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