this post was submitted on 14 Jan 2025
536 points (95.1% liked)
memes
10922 readers
3285 users here now
Community rules
1. Be civil
No trolling, bigotry or other insulting / annoying behaviour
2. No politics
This is non-politics community. For political memes please go to !politicalmemes@lemmy.world
3. No recent reposts
Check for reposts when posting a meme, you can only repost after 1 month
4. No bots
No bots without the express approval of the mods or the admins
5. No Spam/Ads
No advertisements or spam. This is an instance rule and the only way to live.
Sister communities
- !tenforward@lemmy.world : Star Trek memes, chat and shitposts
- !lemmyshitpost@lemmy.world : Lemmy Shitposts, anything and everything goes.
- !linuxmemes@lemmy.world : Linux themed memes
- !comicstrips@lemmy.world : for those who love comic stories.
founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Never heard that about early builds, which makes me think it's perhaps not verified.
I took it as the railroading matching up with Walker's feelings of having only one choice. It doesn't make sense to continue, but you feel forced to anyway - very much like him. What makes it more convincing, to me, is that there are hundreds of other action games that don't give you a non-action, non-killing choice - and no one has those same criticisms of those games.
I respect Undertale, I guess I never felt much admiration for its peaceful methods because it's such a direct translation of their combat mechanics, when making peace with people is rarely so simple.