this post was submitted on 10 Mar 2025
9 points (100.0% liked)
rpg
3462 readers
59 users here now
This community is for meaningful discussions of tabletop/pen & paper RPGs
Rules (wip):
- Do not distribute pirate content
- Do not incite arguments/flamewars/gatekeeping.
- Do not submit video game content unless the game is based on a tabletop RPG property and is newsworthy.
- Image and video links MUST be TTRPG related and should be shared as self posts/text with context or discussion unless they fall under our specific case rules.
- Do not submit posts looking for players, groups or games.
- Do not advertise for livestreams
- Limit Self-promotions. Active members may promote their own content once per week. Crowdfunding posts are limited to one announcement and one reminder across all users.
- Comment respectfully. Refrain from personal attacks and discriminatory (racist, homophobic, transphobic, etc.) comments. Comments deemed abusive may be removed by moderators.
- No Zak S content.
- Off-Topic: Book trade, Boardgames, wargames, video games are generally off-topic.
founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
This is exactly how you design a campaign. A single evocative image that people can get behind. No notes 10/10.
Completely agree. I'm pretty sure the best campaign premise has people going "I'm listening" in 10 words or less.
Agreed. I got with catchy titles which really only I know for my adventures and campaign premises so it helps me focus.
The pushing off the edge is so great because it sets up mechanics that I would base a character off of. Also gives me some ideas about how to survive a fall