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Is Unreal Engine 5 still too advanced for PC games?
(www.creativebloq.com)
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Nothing annoys me more as a AAA dev than weird, annoying armchair critic nerd-ass dweebs thinking we're "lazy". Okay, you try this shit, then. I have the UE5 editor open right now, and I'm busy squashing bugs and optimizing our game. I've been doing it for 18 hours a day for months, sometimes 7 days a week. This stuff is way harder than you think, even with the proper amount of time, money, staffing and expertise.