this post was submitted on 11 Aug 2023
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God I wish they wouldn't try to adhere to these awful requirements in PC games.
If you have a particularly slow PC, this screen would be good feedback that it hasn't crashed while booting the game. It also keeps the game consistent across platforms.
Yeah, they're not gonna do all that stuff for cert and then go "now let's remake our whole intro sequence to be more convenient!", I don't think devs typically have that much free time
It wouldn't be that hard. Devs already have to make all sorts of adjustments for different platforms
Getting rid of that screen would be a negligible improvement and also might mean getting rid of any unique art that some may indeed want to see.
And they are better off using their time to do those improvements rather than something inconsequential like removing the press to start screen.
The save warning is helpful for kids who don't get how game saves work yet.
The problem is that the majority of games do not tell you what you are actually losing or how to prevent it. Do you lose the last five seconds or do you go right back to the beginning of the game? How far away is the next save point? Games don't tell you. You have to try to find out. There are a few smart games that will tell you "2min since your last save", but they are pretty rare.
And of course in modern times that screen is rather unnecessary to begin with: Just save the damn game and let me continue were I left of. Xbox has QuickResume, but a lot of other platforms still have nothing like it.
Seems pretty common in games with auto saves that they will show a little icon whenever they are doing it.
It's usually a really subtle and easy to miss icon though, especially in a game that otherwise demands all your attention.