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Microsoft has long wanted to get vendors out of the kernel. It's a huge privacy/security/stability risk, and causes major issues like the Crowdstrike outage.

Most of those issues also apply to kernel anti-cheat as well, and it's likely that Microsoft will also attempt to move anti-cheat vendors out of kernel space. The biggest gaming issues with steamOS/Linux are kernel anti-cheat not working, so this could be huge for having full compatibility of multiplayer games on Linux.

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[-] WalnutLum@lemmy.ml 5 points 1 year ago

I don't think chain of trust and security through kernel-level access are fighting the same problem.

Usually chain of trust is to prevent app tampering, and kernel-level access is to prevent memory tampering.

I assume Windows is creating a new API for applications to monitor certain regions of memory for tampering without needing kernel access.

[-] DarkMetatron@feddit.org 3 points 1 year ago

There already is a API for this with ebpf for Windows and it is the same API that can be used on Linux (because it originates from Linux).

https://microsoft.github.io/ebpf-for-windows/

EBPF still runs in Kernel space but in a much more limited and confined way.

[-] Wooki@lemmy.world 1 points 1 year ago* (last edited 1 year ago)

Kernel level access is to stop access plain and simple. That includes user access rights absolutely.

this post was submitted on 29 Jun 2025
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