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submitted 1 year ago by meldrik@lemmy.wtf to c/helldivers2@lemmy.ca
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[-] M137@lemmy.world 12 points 1 year ago

A much better reference would be Warframe. I haven't played Helldivers 2 (yet) but from what I've seen there are some similarities, like having your base of operations in a personal ship.

I gotta ask, is Helldivers 2 playable solo? Like, not even with random other people?

[-] sgnl@midwest.social 6 points 1 year ago

Yes and no to playing solo, solo you usually play a stealthy mode so avoiding bots is easier but the games take longer, however there is no scaling difference between 1-4 players. I wish they had some kind of scaling for solo play.

[-] WallsToTheBalls@lemmynsfw.com 6 points 1 year ago

I mean you’re outright incorrect about there not being difficulty scaling. The number of patrols and therefore spawns on the map is directly related to the number of players.

It’s most noticeable when players are separated, because each player will have their own patrol that spawns. If you stay together one patrol spawns for the group.

[-] sauce@lemmy.dbzer0.com 2 points 1 year ago

Did they change this? When I played, it'd often be 1-2 players had 95%+ of the spawns and the rest could run around uncontested.

[-] WallsToTheBalls@lemmynsfw.com 3 points 1 year ago

This is how it’s worked for a while. The players running around uncontested usually avoid patrols, while the 1-2 players mowing down enemies are drawing a lot of attention and running face first into their own patrols, which begets more spawns

I play exclusively super helldive and one player who understands how to navigate patrols spawns is worth an entire team that doesn’t.

[-] meldrik@lemmy.wtf 3 points 1 year ago

It definitely is.

this post was submitted on 26 Sep 2025
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