this post was submitted on 06 Jun 2023
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I did this with an original HTC Vive back in the day. Developed a full VR game in Unity on my PC, which I called "Nearly Headless Nick" because it didn't have a monitor attached. The only real problem was the pixel density. I got used to the weight of the headset after a while, especially when reclined (the chair takes a lot of the weight off).