this post was submitted on 28 Aug 2023
127 points (82.6% liked)

Asklemmy

43952 readers
776 users here now

A loosely moderated place to ask open-ended questions

Search asklemmy πŸ”

If your post meets the following criteria, it's welcome here!

  1. Open-ended question
  2. Not offensive: at this point, we do not have the bandwidth to moderate overtly political discussions. Assume best intent and be excellent to each other.
  3. Not regarding using or support for Lemmy: context, see the list of support communities and tools for finding communities below
  4. Not ad nauseam inducing: please make sure it is a question that would be new to most members
  5. An actual topic of discussion

Looking for support?

Looking for a community?

~Icon~ ~by~ ~@Double_A@discuss.tchncs.de~

founded 5 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] original_ish_name@lemm.ee 24 points 1 year ago (2 children)

Use git.

Please.

I'm begging you.

[–] echodot@feddit.uk 11 points 1 year ago* (last edited 1 year ago) (4 children)

For image files? I know you can save image files and git but I just don't know what it does with them.

[–] gamer@lemm.ee 9 points 1 year ago (1 children)

Don’t use git for images (or most other binary data)

[–] Nalivai@discuss.tchncs.de 3 points 1 year ago (1 children)

It's still way better than _final_fixed(2) version control.
What do you propose to use as a version control for images?

[–] gamer@lemm.ee 6 points 1 year ago (1 children)

Idk, but not anything that uses delta compression like git does.

Game developers use Perforce and Plastic scm which is (supposedly) optimized for images and other binary assets. I’ve never used them, but I’m sure a less-overkill and open source alternative exists somewhere.

[–] Nalivai@discuss.tchncs.de 5 points 1 year ago

That's the thing, everything that I could find is a huge project made for storing huge projects, costs a lot of money and requires effort to install and even use. Yeah, naked git basically stores new version of an image for every commit, but nothing beats the fact that you need like two commands to use it and it just works, and storage is very cheap this days. And if you add LFS, it even does some kind of storage compression.

[–] the_codeboy@feddit.de 8 points 1 year ago

There is always git LFS

[–] LogarithmicCamel@feddit.uk 7 points 1 year ago

It just keeps a copy.

[–] original_ish_name@lemm.ee 3 points 1 year ago

Git is version control

[–] michaelfone@lemm.ee 3 points 1 year ago (3 children)

I’d imagine you’d be hard pressed to find a non-programmer who knows what that is.

[–] Mothra@mander.xyz 5 points 1 year ago (1 children)

I'm not a programmer and I agree. Only after getting into 3d art I started hearing about it and I don't think I've ever used it, let alone understand it, it's the sort of thing the technical artists know about. Nobody ever suggested me to use it for my images or 3d models.

As a visual artist I can confirm the "image_final_final2_b_final" trope is as real as it gets

[–] original_ish_name@lemm.ee 1 points 1 year ago

Nobody ever suggested me to use it for my images or 3d models.

*nobody until now

Use git

[–] bionicjoey@lemmy.ca 5 points 1 year ago (1 children)

Git is used in other contexts besides programming

[–] squaresinger@feddit.de 6 points 1 year ago* (last edited 1 year ago)

Not in many. And usually it happens whenever a programmer does non-programming stuff.

[–] lemann@lemmy.one 2 points 1 year ago

Much less even knows how or why to use it lol