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How can I get variables from a gd script? - Solved
(self.godot)
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I would like you to know that I have taken your advice and implemented a class. It took a long time and I really didnt understand what the benefits were but now im feeling the power. The one class can hold all the functions that my thing needs and I can easily create a new class that extends the old one and adds a few tweaks its so good.
I had 8 map layers and each one needed getters and setters, signals and checks and all the basic helper functions so it felt good to move that all to a class and tidy things up.