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submitted 3 months ago by GamingBot@lemmy.zip to c/gaming@lemmy.zip
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[-] metermatic26@lemmy.world -3 points 3 months ago

I beg to differ. Not every design choice is a creative one. There’s plenty of technical and/or repetitive work even in game development. And AI models are the sort of blunt tools that can help speed up some of the less glamorous work as well as lower the entry bar for people who’s creativity outweighs their technical prowess.

[-] BunScientist@lemmy.zip 6 points 3 months ago

You don't need fully fledged models to do small repetitive tasks

this post was submitted on 17 Jun 2026
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