this post was submitted on 26 Jun 2026
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I'm assuming what they meant is that it's possible for PS4 era or indie games, which is probably half of what they expect the intended market (me) to play. (Unless it can't do that for PS4 games either, in which case, oof)
That's my use case for 4k anyway, like Switch 2 exclusives - which ALSO run at upscaled 4k 60fps, and some people market it as such, but nobody expects NS2 to do that for PS5 ports. (As pathetic as comparing the Machine to Switch 2 is)
The problem is Valve using "all current releases" and "4k60fps" very close to each other...