this post was submitted on 17 Jul 2026
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"Although Sweet Bandits had to close their doors, we don't believe Deceive Inc. should quietly disappear because the services behind it aren’t sustainable forever," the unsigned post reads. "We're actively rebuilding Deceive Inc.’s backend to be sustainable indefinitely and support community-hosted dedicated servers.

Good guy devs and count me in for self-hosting a dedicated server.

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[–] ampersandrew@lemmy.world 109 points 2 weeks ago (3 children)

They also could have just done that from the start. Look, this is good news, but the reason you design your servers like that in the first place is because you have the hubris to think you're going to make Fortnite money. Hopefully their next project isn't built with the same naivety.

[–] Alatarius@lemmy.dbzer0.com 62 points 2 weeks ago (1 children)

You are correct, and to expand upon that, it also shows they learned from their mistake and are trying to make good on that implied promise 🤞

[–] ampersandrew@lemmy.world 10 points 2 weeks ago (1 children)

It shows that they're trying to keep the game in a state where they're spending no money and still potentially making money, but that may not be mutually exclusive with what you said.

[–] Goodeye8@piefed.social 26 points 2 weeks ago (1 children)

They're spending a lot of resources to get the game to a state where they wouldn't need to spend money on it. I'd be surprised if they recouped those costs.

[–] Doc_Crankenstein@slrpnk.net 13 points 2 weeks ago (1 children)

Studio is shut down anyways. They are literally just leaving their legacy alive instead of allowing it to be buried with them. I don't think any costs are gonna be recouped.

[–] Goodeye8@piefed.social 3 points 2 weeks ago (1 children)

By they I meant the publisher. The studio is shut down but the rights are owned by the publisher and considering the article mentions the studio coming to an agreement with the publisher it's very likely the publisher is footing some (if not all) of the bill.

[–] Doc_Crankenstein@slrpnk.net 2 points 2 weeks ago

Understood, thank you for clarifying.

[–] teawrecks@sopuli.xyz 22 points 2 weeks ago* (last edited 2 weeks ago) (1 children)

This is just not the case. There are many reasons to have a centralized model, especially for a small studio who has to focus their efforts.

If you want to have a ladder, a matchmaking system, unlockable content, or even just to guarantee a smooth user experience, then you need the server to run on your own trusted hardware.

Literally no MMO could work without a centralized model. Destiny relies on this. Every competitive shooter, or extraction shooter relies on this.

And when you're a small studio, and you have "support the server that won't be distributed publicly" and "support the server that will be distributed publicly", one of those requires an order of magnitude more effort just for validation. When you have to crunch for a deadline, sorry, the primary user experience is going to get priority.

They are doing voluntarily what I want a Stop Killing Games initiative to require from all studios: just ensure the game continues to work.

Hopefully their next project isn't built with the same naivety.

You understand they're out of business, right?

[–] Baguette@lemmy.blahaj.zone 7 points 2 weeks ago

Not possible. They won't be able to get any funding if it isn't closed down, because the people who make the decisions are greedy fucks

The only recourse we have is to legalize game preservation, but unfortunately stop killing games got killed by the courts