They also could have just done that from the start. Look, this is good news, but the reason you design your servers like that in the first place is because you have the hubris to think you're going to make Fortnite money. Hopefully their next project isn't built with the same naivety.
Games

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.
Rules
1. Submissions have to be related to games
Video games, tabletop, or otherwise. Posts not related to games will be deleted.
This community is focused on games, of all kinds. Any news item or discussion should be related to gaming in some way.
2. No bigotry or harassment, be civil
No bigotry, hardline stance. Try not to get too heated when entering into a discussion or debate.
We are here to talk and discuss about one of our passions, not fight or be exposed to hate. Posts or responses that are hateful will be deleted to keep the atmosphere good. If repeatedly violated, not only will the comment be deleted but a ban will be handed out as well. We judge each case individually.
3. No excessive self-promotion
Try to keep it to 10% self-promotion / 90% other stuff in your post history.
This is to prevent people from posting for the sole purpose of promoting their own website or social media account.
4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts
This community is mostly for discussion and news. Remember to search for the thing you're submitting before posting to see if it's already been posted.
We want to keep the quality of posts high. Therefore, memes, funny videos, low-effort posts and reposts are not allowed. We prohibit giveaways because we cannot be sure that the person holding the giveaway will actually do what they promise.
5. Mark Spoilers and NSFW
Make sure to mark your stuff or it may be removed.
No one wants to be spoiled. Therefore, always mark spoilers. Similarly mark NSFW, in case anyone is browsing in a public space or at work.
6. No linking to piracy
Don't share it here, there are other places to find it. Discussion of piracy is fine.
We don't want us moderators or the admins of lemmy.world to get in trouble for linking to piracy. Therefore, any link to piracy will be removed. Discussion of it is of course allowed.
Authorized Regular Threads
Related communities
PM a mod to add your own
Video games
Generic
- !gaming@Lemmy.world: Our sister community, focused on PC and console gaming. Meme are allowed.
- !photomode@feddit.uk: For all your screenshots needs, to share your love for games graphics.
- !vgmusic@lemmy.world: A community to share your love for video games music
- !freegames@feddit.uk: A community sharing free games giveaways.
Help and suggestions
By platform
By type
- !AutomationGames@lemmy.zip
- !Incremental_Games@incremental.social
- !LifeSimulation@lemmy.world
- !CityBuilders@sh.itjust.works
- !CozyGames@Lemmy.world
- !CRPG@lemmy.world
- !horror_games@piefed.world
- !OtomeGames@ani.social
- !Shmups@lemmus.org
- !space_games@piefed.world
- !strategy_games@piefed.world
- !turnbasedstrategy@piefed.world
- !tycoon@lemmy.world
- !VisualNovels@ani.social
By games
- !Baldurs_Gate_3@lemmy.world
- !Cities_Skylines@lemmy.world
- !CassetteBeasts@Lemmy.world
- !Fallout@lemmy.world
- !FinalFantasyXIV@lemmy.world
- !Minecraft@Lemmy.world
- !NoMansSky@lemmy.world
- !Palia@Lemmy.world
- !Pokemon@lemm.ee
- !Silksong@indie-ver.se
- !Skyrim@lemmy.world
- !StardewValley@lemm.ee
- !Subnautica2@Lemmy.world
- !WorkersAndResources@lemmy.world
Language specific
- !JeuxVideo@jlai.lu: French
You are correct, and to expand upon that, it also shows they learned from their mistake and are trying to make good on that implied promise 🤞
It shows that they're trying to keep the game in a state where they're spending no money and still potentially making money, but that may not be mutually exclusive with what you said.
They're spending a lot of resources to get the game to a state where they wouldn't need to spend money on it. I'd be surprised if they recouped those costs.
Studio is shut down anyways. They are literally just leaving their legacy alive instead of allowing it to be buried with them. I don't think any costs are gonna be recouped.
By they I meant the publisher. The studio is shut down but the rights are owned by the publisher and considering the article mentions the studio coming to an agreement with the publisher it's very likely the publisher is footing some (if not all) of the bill.
Understood, thank you for clarifying.
This is just not the case. There are many reasons to have a centralized model, especially for a small studio who has to focus their efforts.
If you want to have a ladder, a matchmaking system, unlockable content, or even just to guarantee a smooth user experience, then you need the server to run on your own trusted hardware.
Literally no MMO could work without a centralized model. Destiny relies on this. Every competitive shooter, or extraction shooter relies on this.
And when you're a small studio, and you have "support the server that won't be distributed publicly" and "support the server that will be distributed publicly", one of those requires an order of magnitude more effort just for validation. When you have to crunch for a deadline, sorry, the primary user experience is going to get priority.
They are doing voluntarily what I want a Stop Killing Games initiative to require from all studios: just ensure the game continues to work.
Hopefully their next project isn't built with the same naivety.
You understand they're out of business, right?
Not possible. They won't be able to get any funding if it isn't closed down, because the people who make the decisions are greedy fucks
The only recourse we have is to legalize game preservation, but unfortunately stop killing games got killed by the courts
Honestly good to hear and I wouldn't be surprised if it actually makes the game more popular than before for those that own it. I actually really enjoyed this game when it came out but it died so quickly that within a few weeks the player count went down so low that it was impossible not to get into a lobby with the sweatiest players in the whole game which made me drop it completely. There are so many games that suffer from this that could have been way more successful. Not every game can be Fortnite
The game while fun suffered the same exact issue that Wild Gate did, where any new player trying to join in gets smothered.
There just was way too much power difference between items that you have at the beginning of the game and items that you gain at the end of the game. Combined with a relatively low player count, meaning that you can't really have skill-based or level based matchmaking, just cold cuts your new players
I wish Amazon did this to New World.
It should be simply required by law of companies if you ask me and why I donate to groups like Stop Killing Games.
I wonder if Steam could build a standardized notice for games like this. Right now, it makes sense to just delist it. But if it’s a functioning product dependent on a third party piece of work, then that could still be worth a purchase to some people.
Kind of like buying a broken appliance, or a spare part for that appliance.
That would also help if not everyone at the studio is okay with their work being given away for free in the case of their commercial failure. That could build systems that push towards failure.
Bummer their company didn't work out but good on them for not screwing over their customers!
Un-live? I like the sound of this!
I wonder if this will happen to games like APB: Reloaded someday.
Oh nice, I still play this with a few friends from time to time so this is great news :3
So if seems like the peak of Good Guy Game Devs (but who still need to make money) would sell the game to normal gamers, but also offer the ability to buy a server build license.
From there, if they company goes under, they prepare to open source the game and server code in case the open source community wants to maintain both.
Is there anything else I'm missing in that assessment?
They'd need to be forward thinking in which technologies they use such that they can be handed over to customers. Open source is always nice but isn't strictly necessary, and it's far less likely to happen whenever middleware is involved.
As well as technical issues about how and what code you could hand over, there are likely to be issues around the IP of both the front and backend code, but also of whatever franchise the game is part of. If it's a good, or at least milkable, franchise concept, they'll likely need to sell it to recoup sone of their costs. Then, any code they bought in, either as a pre-existing package, or as a subcontracted unit, would be unlikely to have the sort of licence that lets them redistibute it, which means the code will likely be missing key components even if they do distribute it.
Building a basic server that does enough for a small group of players to enjoy is likely to be the simplest approach as they can control what IP goes into the server code, and by not changing the client, they avoid difficulties in that area.