this post was submitted on 17 Jul 2026
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Emulation & ROMs

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Discussion and News forum for all things video game emulation related, or tangentially. Platform agnostic. Mobile is welcome too. We'll keep it loose, but more focused on emulation. Piracy discussion is allowed, that's one reason we're on this domain.

A General Discussion will be stickied for the community to chat in about whatever. Staying on topic isn't important in any GD stickies.


Rules

#1: Obey our domain rules first and foremost.

#2: Mundane Tech Support/ROM Sourcing Questions should to be kept to the sticky posts, unless it's something novel/interesting others might want to see.

#3: Unless it's at least tangentially relevant to emulation, no politics. Don't get your toque in a knot.

#4: Be nice, and consider reporting an offending hoser of #4 instead of responding to mean people to begin with.

Inspired by negative impressions of /r/ROMS:

#5a: Strive to be polite & patient with noobs asking questions.

#5b: Doesn't mean be a doormat.


Helpful Links

Good shaders for stuff like retroarch: https://github.com/RetroCrisis/Retro-Crisis-GDV-NTSC

https://docs.libretro.com/shader/crt_royale/

Boxart

https://r-roms.github.io/ Get all your games here, retro and up. r/ROMs reddit community's game link aggregator.

A Download Manager is recommended. JDownloader2, for example, download the clean installer here: https://board.jdownloader.org/showthread.php?t=54725

Play ROMS online within your web browser emulators here, no setup required: https://vimm.net/vault

Myrient is shutting down unfortunately :( You can read about it here and about the rescue mission fan torrents:

https://www.tomshardware.com/video-games/retro-gaming/385tb-video-game-archive-saved-by-fans-myrient-has-been-100-percent-backed-up-and-validated-torrents-being-generated

More aggregators: https://shakil-shahadat.github.io/awesome-piracy/#roms

https://wiki.dbzer0.com/piracy/megathread/emulators/

https://emulation.gametechwiki.com/index.php/Main_Page The wiki dedicated to all things emulation.

https://www.readonlymemo.com/emulation-101/


Fiddly Switch Shit

Prod Keys for Switch

Switch Firmware

Current prime Yuzu continuation:

https://git.eden-emu.dev/eden-emu/eden/releases

Ryubing probably the main Ryujinx fork for now:

https://git.ryujinx.app/Ryubing/Canary/releases

Switch games (Use adblock for the love of gods):

https://nxbrew.net/


Speaking of which...

For more fiddly emulators, their wiki sites provide tweaks/fixes/hacks, and explain any bugs that are still known issues.

https://wiki.pcsx2.net/Category:Games

https://wiki.rpcs3.net/index.php?title=Category%3AGames

https://wiki.dolphin-emu.org/index.php?title=Nintendo_GameCube

https://wiki.dolphin-emu.org/index.php?title=Wii


Hax

Account Required Pre-Patched ROM/ISO hacks and fan translations here: https://retrogametalk.com/repo/

DIY ROM/ISO patches: https://romhackplaza.org/

Browser based ROM patchers: https://www.marcrobledo.com/RomPatcher.js/

https://www.hack64.net/tools/patcher.php

https://www.ff6hacking.com/patcher/


Good Programs

The good (standalone) N64 emulator: https://github.com/Rosalie241/RMG

Quick and Dirty shaders in a window you can overlay on other windowed emulators: https://github.com/mausimus/ShaderGlass

founded 1 year ago
MODERATORS
 

Gameboy emulator in Java and Kotlin. Contribute to trekawek/coffee-gb development by creating an account on GitHub.

  • Datel: boot the game through an Action Replay Online (#66) in #92
  • Emulate the CGB infrared port and the Full Changer (#94) in #95
  • Emulate the MBC5 rumble motor (#93) in #96
  • Game-controller support via SDL2 (#78) in #97
  • Find system SDL2 on macOS so game controllers work there (#78) in #98
  • Add Daid test suite support and plain ROM+RAM handling in #110
  • Add integration ROM test suites and related fixtures in #115
  • Add MBC30 banking support in #116
  • Fix BullyGB hardware checks in #118
  • Fix MBC3 real-time clock behavior in #119
  • Add CGB Acid test to CI in #121
  • Fix SameSuite hardware timing in #128
  • Fix Joust & Defender trainer screen in #129
  • Support BHGOS multicart banking in #130
  • Blank the first DMG frame after LCD enable in #132
  • Fix SGB transfer capture timing in #134
  • Integrate mooneye-wilbertpol suite in #138
  • Support Bung EMS mapper for Cube Raider in #141
  • Show the Crazy Castle 3 trainer in #140
  • Fix Bo Jackson scoreboard rendering in #142
  • Fix Bomberman Collection SGB graphics in #143
  • Parallelize integration test profiles and CI in #153
  • Emulate MainBlow Bung flashcart RAM in #152
  • Fix Initial D Gaiden STAT interrupt lockup in #150
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[–] falseprophet@piefed.social 3 points 1 week ago

Not sure. Android programming uses Kotlin but android is also very different. Back when Android Java porting a Java program to Android was required a lot of work.