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[-] Ephera@lemmy.ml 4 points 1 week ago

Yeah, those look really useful for gamedev or simulations, where you need the speed and don't particularly care that it's always the same result...

[-] xav@programming.dev 4 points 1 week ago

Quick ! Someone should create a floating-point type where basic maths ops delegate to these new things.

this post was submitted on 20 Aug 2026
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