20
submitted 2 weeks ago by Coelacanth@feddit.nu to c/games@lemmy.world

Stumbled upon this randomly today and thought it was surprisingly good, especially for the subscriber count. Particularly the bit about the inherent problem of save scumming in stealth games is something I've thought about writing about myself, but I guess someone else got there first, as this is pretty much an exact mirror of my thoughts.

you are viewing a single comment's thread
view the rest of the comments
[-] I_Jedi@lemmy.today 1 points 2 weeks ago

Gotta say, the alien in Alien: Isolation is my favorite "guard" in stealth games. That encounter in the medical area really is something.

[-] Coelacanth@feddit.nu 1 points 2 weeks ago

He touches briefly in the video on the fact that horror games do get around some of the challenges of stealth games, seeing as there is still tension in hiding from a monster.

But honestly, it's all just a question of immersion, even that. Horror games get much less scary without stakes, and few games implement them well. That's another good subject for a video essay. The alien in Alien: Isolation becomes much less scary once you realise it's just a walking reload button. So what if it catches you? You can just try again. Same issue as with most stealth games, only with an added jump scare.

That's why I think games like Until Dawn have solved the issue of horror game stakes the best. In a regular horror game, the main character can never die before the game is over. That means failure just leads to reloading. In an ensemble game, your poor performance can get people killed and bad things happen, but the story trudges on. That keeps the tension high.

Another way is with some sort of permadeath. Darkwood on hard mode with limited lives is fucking scary. Some sort of stakes is needed for the fear to set in, unless your game produces horror from a different angle (existential, cosmic, psychological, visual body horror etc).

Anyway, I guess I got a bit sidetracked here ๐Ÿ˜… I do agree that as far as AI behaviour goes, the alien in Alien: Isolation is an excellent guard!

[-] I_Jedi@lemmy.today 1 points 2 weeks ago

The paranoia is what makes the alien scary to me. Its footsteps are pretty loud, so you know it's close by, but you don't know if it's going to hop back into a vent or walk into the room you're in. The alien is also smart enough to prepare ambushes, too. I've seen it crouch down and wait for anything passing by.

this post was submitted on 05 Sep 2026
20 points (100.0% liked)

Games

50837 readers
1080 users here now

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Rules

1. Submissions have to be related to games

Video games, tabletop, or otherwise. Posts not related to games will be deleted.

This community is focused on games, of all kinds. Any news item or discussion should be related to gaming in some way.

2. No bigotry or harassment, be civil

No bigotry, hardline stance. Try not to get too heated when entering into a discussion or debate.

We are here to talk and discuss about one of our passions, not fight or be exposed to hate. Posts or responses that are hateful will be deleted to keep the atmosphere good. If repeatedly violated, not only will the comment be deleted but a ban will be handed out as well. We judge each case individually.

3. No excessive self-promotion

Try to keep it to 10% self-promotion / 90% other stuff in your post history.

This is to prevent people from posting for the sole purpose of promoting their own website or social media account.

4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

This community is mostly for discussion and news. Remember to search for the thing you're submitting before posting to see if it's already been posted.

We want to keep the quality of posts high. Therefore, memes, funny videos, low-effort posts and reposts are not allowed. We prohibit giveaways because we cannot be sure that the person holding the giveaway will actually do what they promise.

5. Mark Spoilers and NSFW

Make sure to mark your stuff or it may be removed.

No one wants to be spoiled. Therefore, always mark spoilers. Similarly mark NSFW, in case anyone is browsing in a public space or at work.

6. No linking to piracy

Don't share it here, there are other places to find it. Discussion of piracy is fine.

We don't want us moderators or the admins of lemmy.world to get in trouble for linking to piracy. Therefore, any link to piracy will be removed. Discussion of it is of course allowed.

Authorized Regular Threads

Related communities

PM a mod to add your own

Video games

Generic

Help and suggestions

By platform

By type

By games

Language specific

founded 3 years ago
MODERATORS