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Pixel Dungeon
This community is a place to talk strategies, tell stories, or discuss anything related to Pixel Dungeon or its many versions.

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This is exactly why I added a warning popup later into the beta, to try and remind players that the vault is deadly and that they do have an easy way to escape if they want to.
The vault is sort of a little microcosm of progression, and that also includes learning about how it works. Pretty much all combat is avoidable so you really want to try and work your way up before fighting enemies.
I'm planning to keep an eye on how success numbers go as people play and learn about the vault, at the moment they are quite low, but the vault is also brand new. It's a later game challenge, so I don't think I'm ever going to just have an automatic safety net though, as this stage of the game players should be expected to recognize when they need to flee.
Hell 00-Evan thanks a lot for the good work since all those years. first time commenting (sorry); I hope I won't be a bother. from my few experiences in the Vault (only 5 .. yet), my feeling is the following, but I might be wrong: Vault is deadlier to heros that can't use any Hero power when losing all equipments : either hero or tengu-power . duelist : as soon as she has 1 weapon, she gets her hero power// assassin : no cape no power, hard time// freerunner : if you run.. power works (you are even outfitted with a cloth armor to have ++ evasion :) ) // gladiator : as soon as 1 weapon, can use power // archer(s) : no power : hard time // // then I can predict how it'll happen for me// Mage(s) : no wand, no power : hard time// Berserk : only cloth armor: you die before having any use of power // cleric : dunno, but spells seems linked to Tomes.. no power, might die.