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Pixel Dungeon
This community is a place to talk strategies, tell stories, or discuss anything related to Pixel Dungeon or its many versions.

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Hell 00-Evan thanks a lot for the good work since all those years. first time commenting (sorry); I hope I won't be a bother. from my few experiences in the Vault (only 5 .. yet), my feeling is the following, but I might be wrong: Vault is deadlier to heros that can't use any Hero power when losing all equipments : either hero or tengu-power . duelist : as soon as she has 1 weapon, she gets her hero power// assassin : no cape no power, hard time// freerunner : if you run.. power works (you are even outfitted with a cloth armor to have ++ evasion :) ) // gladiator : as soon as 1 weapon, can use power // archer(s) : no power : hard time // // then I can predict how it'll happen for me// Mage(s) : no wand, no power : hard time// Berserk : only cloth armor: you die before having any use of power // cleric : dunno, but spells seems linked to Tomes.. no power, might die.
You're absolutely right that some heroes have an easier time starting out than others. I've tried to reign in the most extreme cases (e.g. Warrior with hold fast could full-tank prison enemies, Warden with old barkskin could fully tank prison and caves), and also did all of my testing without using ANY hero abilities at all.