186
submitted 3 days ago by alessandro@lemmy.ca to c/pcgaming@lemmy.ca
you are viewing a single comment's thread
view the rest of the comments
[-] csolisr@hub.azkware.net 13 points 3 days ago

GTA 6 will probably be slightly playable by the time it releases, LOL

[-] FauxLiving@lemmy.world 21 points 3 days ago

It's going to be hilarious if it's like TotK where the games runs and looks better on the PC via emulator than native on the PS5

[-] csolisr@hub.azkware.net 7 points 3 days ago

Uncapped frame rate would be the dream

[-] FauxLiving@lemmy.world 6 points 3 days ago

Frame Generation would likely be available at the very least.

[-] csolisr@hub.azkware.net 4 points 3 days ago

If anything, I expect some streamers to use a capture card and pipe that to Lossless Scaling. It's what I do with my Switch (2) sometimes

[-] thingsiplay@lemmy.ml 1 points 3 days ago

Only if you use FreeSync or G-Sync.

[-] thingsiplay@lemmy.ml 8 points 3 days ago

But I don't think that GTA 6 will be playable on console launch on PC with emulation. Simply because the game is extremely complex, big, full of content, and extremely taxing on the hardware that the emulator developers need special fixes for the game. And a game like that needs time to play and test.

[-] Rawrosaurus@lemmy.dbzer0.com 6 points 3 days ago* (last edited 3 days ago)

I don't think GTA 6 will be playable on it's intended platform on launch either, just like how GTA5 was near unplayable on the PS3. But maybe some people will consider 10 FPS to be a good experience.

[-] thingsiplay@lemmy.ml 1 points 3 days ago

Well, we saw lot of gameplay footage so far. And the times are different now, because the PS5 hardware (and Xbox Series X) have strong CPU (compared to PS3 and XB360). Especially the PS3 was extremely hard to program too. Nowadays almost all consoles are PC like, meaning its not that difficult anymore. In example, just because some games on the Nintendo 64 didn't play well, doesn't mean later consoles from Nintendo had the same issues. Throughout the lifetime of this console generation we had the most 60 fps games ever. Given Rockstar does not put multiple games in short amount of time like in PS3 days, we can assume there is lot of optimization going on. I mean we saw the gameplay, at least to some degree.

In short, I do expect GTA 6 being playable at least at 30 fps (maybe with drops here and there). But this generation was pretty good so far. You forgot that when GTA 5 came out, that most games were bad performance on those consoles. So it was not something like GTA 5 being especially bad.

this post was submitted on 13 Sep 2026
186 points (99.5% liked)

PC Gaming

15480 readers
1178 users here now

For PC gaming news and discussion. PCGamingWiki

Rules:

  1. Be Respectful.
  2. No Spam or Porn.
  3. No Advertising.
  4. No Memes.
  5. No Tech Support.
  6. No questions about buying/building computers.
  7. No game suggestions, friend requests, surveys, or begging.
  8. No Let's Plays, streams, highlight reels/montages, random videos or shorts.
  9. No off-topic posts/comments, within reason.
  10. Use the original source, no clickbait titles, no duplicates. (Submissions should be from the original source if possible, unless from paywalled or non-english sources. If the title is clickbait or lacks context you may lightly edit the title.)

founded 3 years ago
MODERATORS