this post was submitted on 12 Sep 2023
159 points (100.0% liked)

Gaming

30571 readers
393 users here now

From video gaming to card games and stuff in between, if it's gaming you can probably discuss it here!

Please Note: Gaming memes are permitted to be posted on Meme Mondays, but will otherwise be removed in an effort to allow other discussions to take place.

See also Gaming's sister community Tabletop Gaming.


This community's icon was made by Aaron Schneider, under the CC-BY-NC-SA 4.0 license.

founded 2 years ago
MODERATORS
 

A Starfield remake, of sorts, has been created in 48 hours, incorporating seamless travel between planets, something missing from the actual Bethesda RPG.

you are viewing a single comment's thread
view the rest of the comments
[–] GreenMario@lemm.ee 12 points 1 year ago (1 children)

I would be impressed if they did it in Gamebryo/Creation Engine and solve the "everything is a cell" problem. I mean, No man's Sky and Elite Dangerous exist and have shown seem less space travel. One guy with DarkBasic did it in the Evochron games for decades.

This comes off as a hey look look at me I can do it in a cave with a box of scraps but BUGTHESDA can't in 7 years?!

[–] comicallycluttered@beehaw.org 7 points 1 year ago (2 children)

I think the problem is also that Bethesda doesn't really "do" vehicles, probably due to engine limitations.

Usually, it's just horses or "passenger" travel (like when you man the guns in FO4 birds). I guess one could maybe consider power armor in FO4 to be kind of like a "vehicle", but it works more or less the same as just walking around.

Oh, there is dragon riding in Skyrim, but it's a mess and you don't have that much control.

I'm surprised the engine can even handle space combat, honestly. And 360° movement as well, which would have been great for dragon riding in Skyrim. But most of the dragons in TES are dead, so we probably won't get proper dragon riding in whatever TES: VI is.

(Sidenote about dragon riding/combat: Before Larian delved further into CRPGs, they made a regular third person RPG where you could play as a dragon. It was actually pretty fun. Still didn't have full control, and it was only in certain sections, but it was entertaining. Divinity II: Director's Cut, in case anyone's interested. Don't know how well it's aged, but I enjoyed it a few years ago.)

[–] GreenMario@lemm.ee 4 points 1 year ago (1 children)

FO4 power armor was close to a vehicle as they got but that might as well been horse code for all I know.

It does suck they can't do vehicles since it would be nice to have a motorcycle in Fallout or a mad max car.

Oh and Larians entire back catalog is great. They were definitely eurojank back then but Divine Divinity and Div2 is good games.

[–] Ser_Salty@feddit.de 3 points 1 year ago (1 children)

Power Armor in FO4 is actually classed as furniture in the engine, IIRC

[–] GreenMario@lemm.ee 2 points 1 year ago

Lol that's great. Like that train in FO3 that was some NPC's head

[–] Ser_Salty@feddit.de 4 points 1 year ago

There have been a couple of mods for Fallout 4 and New Vegas to add vehicles. IIRC the only one that wasn't just an object floating across the ground was in that big expansion mod made by sex perverts, I forget what it's called. New something?