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While the support itself doesn't necessarily mean OS-level toggle like the Steam Deck has right (which I believe is still at FSR 1), it still could be a nice touch for the titles that choose to implement FSR 4.

~~Maybe the community adds the OS-level support unofficially, somewhat similarly to Lossless Scaling right now (although perhaps for free).~~ This is just my uneducated guesswork, please see this comment for proper expectations:

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[-] dmir@gehirneimer.de 1 points 2 hours ago

That's what I hope for.

Below is my experience with FSR on Steam Deck LCD.

Most games that support FSR 3 already look good enough to me without the upscaling, more so in the non-demanding singleplayer setting where I might need it the most.

FSR 2 is just a smearfest at the level that provides any meaningful performance or battery life increase.

I often find myself going for FSR 1, either in-game or through SteamOS "Sharpen" scaling filter, which gives me a better quality image for what feels like identical performance and battery life to FSR 2.

this post was submitted on 08 Oct 2026
119 points (99.2% liked)

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