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submitted 3 days ago by GamingBot@lemmy.zip to c/gaming@lemmy.zip
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[-] dev_null@lemmy.ml 9 points 2 days ago

In 2019, not last year. In 2019 they started releasing deobfuscation mappings so that any modder can get the deobfuscated code if they want by applying the mappings. That was the big change. Last year they stopped obfuscating the code in the first place, but that didn't change anything, just removed a simple step to modding of not having to use their mappings anymore.

[-] kuberoot@discuss.tchncs.de 4 points 2 days ago

just removed a simple step to modding of not having to use their mappings anymore.

There's an argument to be made that this step presumably required an update every version, one that was presumably offloaded to the modloader, which might also become more significant when you consider all the drama related to Forge being bloated with too much stuff packed into it.

[-] Axolotl_cpp@lemmy.dbzer0.com 3 points 2 days ago

I honestly think Forge is utter shit, it has so much fucking bloat and it also does some things a modoader should not (tf you mean you fixed some bug with particles??) it also used to use OpenGL to draw some stuff (the loading screen and i guess some things in the main menu) so mods like the Vulkan Mod could not work on Forge (and NeoForge) at all; honestly i hope people start considering more to use Fabric...

this post was submitted on 13 Oct 2026
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