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this post was submitted on 13 Oct 2026
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A lot of people are recommending Ideology specifically here, and while that would also be my own recommendation, I feel like I need to throw in a caveat.
Ideology is an entirely hit-or-miss DLC, because the entire point of most of it is giving your colony various limitations for roleplaying purposes. If you don't care about roleplaying then it's probably one of the last DLC you'd want.
Though it does come with the advantage of being the cheapest DLC.
I like them all. Odyssey lets you build a spaceship and fly around the world. I've never looked back. It's ruined all other games for me.
I bought a couple DLC and have the rest pirated (waiting for a sale), and I also enjoy them all. I haven't gotten around to playing with gravships yet, but I do really enjoy the new biomes and landmarks Odyssey adds. Probably the last DLC I'll buy though, because I'm not super interested in nomadic playstyles.
The cool thing about having your own ship is you can build your entire base on it. Nomad becomes a lot easier at that point. It's not just moving and setting up base over and over. You're moving your entire base with you. The way it works also makes base design somewhat more interesting too, at least the first time. You're significantly more limited on space, so it's a puzzle how to fit things in in a way you like. I imagine this is less fun when it's solved though.
Regardless, yeah, I don't think it's the right way to start playing. It's something you add to change things up.
You can make a home base on a space station or asteroid at some point. There's no hard rules with Odyssey.
I like the changes of environment. It certainly lets you see all the different biomes and land features they added.
I'm thinking about starting a slave mine on an asteroid.
"No one escapes from Rura Penthe."