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submitted 1 day ago* (last edited 1 day ago) by Drbreen@sh.itjust.works to c/gamedev@programming.dev

In prototyping stage on an idea I've had for a while, a driving game where speed isn't everything but how well you can navigate traffic also This is the first driving test with roads and traffic. Different AI driver behavior profiles to be work on next to bring some variation and more unpredictability to the traffic. Testing out whether the idea is any fun or not

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[-] Drbreen@sh.itjust.works 2 points 1 day ago

Yes for sure, there are some people who tailgate, there's a shit load of people lately who don't indicate when changing lanes even in medium - heavy traffic, some people do 85 in 100 zone, some go between 90-100, some will 105 in a 100 zone, some change lanes no reasons. But amongst all that, there will need to be some order and logic too as there I'm picturing a semi-open world so AI will be getting on /off freeway, stop at stop lights etc.

this post was submitted on 25 Oct 2026
24 points (96.2% liked)

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